zynaddsubfx

ZynAddSubFX open source synthesizer
Log | Files | Refs | Submodules | LICENSE

commit 597c50d017ceda7dbb4908e559bb3567b17de4ab
parent 95e4254ab84440055925e5d216a072bcfdff4f54
Author: fundamental <mark.d.mccurry@gmail.com>
Date:   Wed, 23 Sep 2015 13:53:44 -0400

Remove Out-Of-Date FAQ

Diffstat:
DFAQ.txt | 27---------------------------
1 file changed, 0 insertions(+), 27 deletions(-)

diff --git a/FAQ.txt b/FAQ.txt @@ -1,27 +0,0 @@ - Frequently Asked Questions - -------------------------- - -Q1) What means "ZynAddSubFX" ? -A1) The name of the program comes from 4 words: - 1) Synthesizer ('S'->'Z') --> Zyn - ^^^ - 2) Additive Synthesis ------> Add - ^^^ - 3) Subtractive Synthesis ---> Sub - ^^^ - 4) Effects ----------------> FX - - So, ZynAddSubFX is a SYNthesizer with ADDitive, SUBtractive engines and effects. - - -Q2) How can I load files from older versions of ZynAddSubFX (like *.mas_zyn,etc) -A2) You need to convert them into new format. Please use 2.0.0pre1 or (recommended) 2.0.0pre2 versions of ZynAddSubFX to load old file formants and save them in the new formats - - -Q3) How can I change the number of parts, voices to ADSynth, effects, etc. ? -A3) Look in src/globals.h and change there these values. You don't have to change anything else, just recompile all. But most settings must be below 128. As the rule of the thumb if a setting is 128 or below 128, please don't make it bigger than 128. Anyway, I don't believe that you'll need more than 128 for these settings; for example you don't need 128(or more) effects same time? That's why I put the limit of 128 (using 7 bits of char). - - -Q4) How do I enable Jack support on ZynAddSubFX ? -A4) If your system has the jack libraries installed, ZynAddSubFX should automatically build with jack support. It is highly recommended that the Jack samplerate to be equal to ZynAddSubFX samplerate (SAMPLE_RATE from globals.h), otherwise the resampling will be done and this will decrease the quality a bit. -