commit 597c50d017ceda7dbb4908e559bb3567b17de4ab
parent 95e4254ab84440055925e5d216a072bcfdff4f54
Author: fundamental <mark.d.mccurry@gmail.com>
Date: Wed, 23 Sep 2015 13:53:44 -0400
Remove Out-Of-Date FAQ
Diffstat:
D | FAQ.txt | | | 27 | --------------------------- |
1 file changed, 0 insertions(+), 27 deletions(-)
diff --git a/FAQ.txt b/FAQ.txt
@@ -1,27 +0,0 @@
- Frequently Asked Questions
- --------------------------
-
-Q1) What means "ZynAddSubFX" ?
-A1) The name of the program comes from 4 words:
- 1) Synthesizer ('S'->'Z') --> Zyn
- ^^^
- 2) Additive Synthesis ------> Add
- ^^^
- 3) Subtractive Synthesis ---> Sub
- ^^^
- 4) Effects ----------------> FX
-
- So, ZynAddSubFX is a SYNthesizer with ADDitive, SUBtractive engines and effects.
-
-
-Q2) How can I load files from older versions of ZynAddSubFX (like *.mas_zyn,etc)
-A2) You need to convert them into new format. Please use 2.0.0pre1 or (recommended) 2.0.0pre2 versions of ZynAddSubFX to load old file formants and save them in the new formats
-
-
-Q3) How can I change the number of parts, voices to ADSynth, effects, etc. ?
-A3) Look in src/globals.h and change there these values. You don't have to change anything else, just recompile all. But most settings must be below 128. As the rule of the thumb if a setting is 128 or below 128, please don't make it bigger than 128. Anyway, I don't believe that you'll need more than 128 for these settings; for example you don't need 128(or more) effects same time? That's why I put the limit of 128 (using 7 bits of char).
-
-
-Q4) How do I enable Jack support on ZynAddSubFX ?
-A4) If your system has the jack libraries installed, ZynAddSubFX should automatically build with jack support. It is highly recommended that the Jack samplerate to be equal to ZynAddSubFX samplerate (SAMPLE_RATE from globals.h), otherwise the resampling will be done and this will decrease the quality a bit.
-