NeuralAmpModelerPlugin

Plugin for Neural Amp Modeler
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commit c037ec1b83fdbbe2c0660548065c9a5fe77a7a4b
parent d5ee69ed6e18a41a45f9ffa597c1074e20b7ef9b
Author: Oli Larkin <[email protected]>
Date:   Sat,  6 May 2023 13:21:00 +0200

Move custom controls to dedicated header

Diffstat:
MNeuralAmpModeler/NeuralAmpModeler.cpp | 112++-----------------------------------------------------------------------------
ANeuralAmpModeler/NeuralAmpModelerControls.h | 112+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
MNeuralAmpModeler/projects/NeuralAmpModeler-aax.vcxproj | 1101++++++++++++++++++++++++++++++++++++++++---------------------------------------
MNeuralAmpModeler/projects/NeuralAmpModeler-aax.vcxproj.filters | 681++++++++++++++++++++++++++++++++++++++++---------------------------------------
MNeuralAmpModeler/projects/NeuralAmpModeler-app.vcxproj | 849++++++++++++++++++++++++++++++++++++++++---------------------------------------
MNeuralAmpModeler/projects/NeuralAmpModeler-app.vcxproj.filters | 799++++++++++++++++++++++++++++++++++++++++---------------------------------------
MNeuralAmpModeler/projects/NeuralAmpModeler-iOS.xcodeproj/project.pbxproj | 2++
MNeuralAmpModeler/projects/NeuralAmpModeler-macOS.xcodeproj/project.pbxproj | 2++
MNeuralAmpModeler/projects/NeuralAmpModeler-vst3.vcxproj | 899++++++++++++++++++++++++++++++++++++++++---------------------------------------
MNeuralAmpModeler/projects/NeuralAmpModeler-vst3.vcxproj.filters | 1041++++++++++++++++++++++++++++++++++++++++---------------------------------------
10 files changed, 2806 insertions(+), 2792 deletions(-)

diff --git a/NeuralAmpModeler/NeuralAmpModeler.cpp b/NeuralAmpModeler/NeuralAmpModeler.cpp @@ -15,119 +15,11 @@ // clang-format on #include "architecture.hpp" +#include "NeuralAmpModelerControls.h" + using namespace iplug; using namespace igraphics; -class IRolloverSVGButtonControl : public ISVGButtonControl -{ -public: - IRolloverSVGButtonControl(const IRECT& bounds, IActionFunction af, const ISVG& svg) - : ISVGButtonControl(bounds, af, svg, svg) - { - } - - void Draw(IGraphics& g) override - { - if (mMouseIsOver) - g.FillRect(PluginColors::MOUSEOVER, mRECT); - - ISVGButtonControl::Draw(g); - } -}; - -class IRolloverCircleSVGButtonControl : public ISVGButtonControl -{ -public: - IRolloverCircleSVGButtonControl(const IRECT& bounds, IActionFunction af, const ISVG& svg) - : ISVGButtonControl(bounds, af, svg, svg) - { - } - - void Draw(IGraphics& g) override - { - if (mMouseIsOver) - g.FillEllipse(PluginColors::MOUSEOVER, mRECT); - - ISVGButtonControl::Draw(g); - } -}; - -class IVUpdateableLabelControl : public IVLabelControl -{ -public: - IVUpdateableLabelControl(const IRECT& bounds, const char* str, const IVStyle& style) - : IVLabelControl(bounds, str, style) - { - } - - void OnMsgFromDelegate(int msgTag, int dataSize, const void* pData) { SetStr(reinterpret_cast<const char*>(pData)); } -}; - -class NamKnobControl : public IVKnobControl, public IBitmapBase -{ -public: - NamKnobControl(const IRECT& bounds, int paramIdx, const char* label, const IVStyle& style, IBitmap bitmap) - : IVKnobControl(bounds, paramIdx, label, style, true) - , IBitmapBase(bitmap) - { - mInnerPointerFrac = 0.6; - } - - void DrawWidget(IGraphics& g) override - { - float widgetRadius = GetRadius(); - const float cx = mWidgetBounds.MW(), cy = mWidgetBounds.MH(); - IRECT knobHandleBounds = mWidgetBounds.GetCentredInside((widgetRadius - mTrackToHandleDistance) * 2.5f); - const float angle = mAngle1 + (static_cast<float>(GetValue()) * (mAngle2 - mAngle1)); - DrawIndicatorTrack(g, angle, cx, cy, widgetRadius); - g.DrawBitmap(mBitmap, knobHandleBounds.GetTranslated(4, 3), 0, 0); - float data[2][2]; - RadialPoints(angle, cx + 1, cy, mInnerPointerFrac * widgetRadius, mInnerPointerFrac * widgetRadius, 2, data); - g.PathCircle(data[1][0], data[1][1], 3); - g.PathFill(IPattern::CreateRadialGradient(data[1][0], data[1][1], 4.0f, - {{GetColor(mMouseIsOver ? kX3 : kX1), 0.f}, - {GetColor(mMouseIsOver ? kX3 : kX1), 0.8f}, - {COLOR_TRANSPARENT, 1.0f}}), - {}, &mBlend); - g.DrawCircle(COLOR_BLACK.WithOpacity(0.5f), data[1][0], data[1][1], 3, &mBlend); - } -}; - -class NamSwitchControl : public IVSlideSwitchControl, public IBitmapBase -{ -public: - NamSwitchControl(const IRECT& bounds, int paramIdx, const char* label, const IVStyle& style, IBitmap bitmap, - IBitmap handleBitmap) - : IVSlideSwitchControl( - {bounds.L, bounds.T, bitmap}, paramIdx, label, style.WithRoundness(5.f).WithShowLabel(false).WithShowValue(false)) - , IBitmapBase(bitmap) - , mHandleBitmap(handleBitmap) - { - } - - void DrawWidget(IGraphics& g) override - { - // OL: arg, pixels :-( - if (GetValue() > 0.5f) - g.FillRoundRect(GetColor(kFG), mRECT.GetPadded(-2.7f).GetTranslated(0.0, 1.f), 9.f, &mBlend); - else - g.FillRoundRect(COLOR_BLACK, mRECT.GetPadded(-2.7f).GetTranslated(0.0, 1.f), 9.f, &mBlend); - - DrawTrack(g, mWidgetBounds); - DrawHandle(g, mHandleBounds); - } - - void DrawTrack(IGraphics& g, const IRECT& filledArea) override { g.DrawBitmap(mBitmap, mRECT, 0, &mBlend); } - - void DrawHandle(IGraphics& g, const IRECT& filledArea) override - { - g.DrawBitmap(mHandleBitmap, filledArea.GetTranslated(2.0, 3.0), 0, &mBlend); - } - -private: - IBitmap mHandleBitmap; -}; - // Styles const IVColorSpec colorSpec{ DEFAULT_BGCOLOR, // Background diff --git a/NeuralAmpModeler/NeuralAmpModelerControls.h b/NeuralAmpModeler/NeuralAmpModelerControls.h @@ -0,0 +1,112 @@ +#pragma once + +#include "IControls.h" + +using namespace iplug; +using namespace igraphics; + +class IRolloverSVGButtonControl : public ISVGButtonControl +{ +public: + IRolloverSVGButtonControl(const IRECT& bounds, IActionFunction af, const ISVG& svg) + : ISVGButtonControl(bounds, af, svg, svg) + { + } + + void Draw(IGraphics& g) override + { + if (mMouseIsOver) + g.FillRect(PluginColors::MOUSEOVER, mRECT); + + ISVGButtonControl::Draw(g); + } +}; + +class IRolloverCircleSVGButtonControl : public ISVGButtonControl +{ +public: + IRolloverCircleSVGButtonControl(const IRECT& bounds, IActionFunction af, const ISVG& svg) + : ISVGButtonControl(bounds, af, svg, svg) + { + } + + void Draw(IGraphics& g) override + { + if (mMouseIsOver) + g.FillEllipse(PluginColors::MOUSEOVER, mRECT); + + ISVGButtonControl::Draw(g); + } +}; + +class IVUpdateableLabelControl : public IVLabelControl +{ +public: + IVUpdateableLabelControl(const IRECT& bounds, const char* str, const IVStyle& style) + : IVLabelControl(bounds, str, style) + { + } + + void OnMsgFromDelegate(int msgTag, int dataSize, const void* pData) { SetStr(reinterpret_cast<const char*>(pData)); } +}; + +class NamKnobControl : public IVKnobControl, public IBitmapBase +{ +public: + NamKnobControl(const IRECT& bounds, int paramIdx, const char* label, const IVStyle& style, IBitmap bitmap) + : IVKnobControl(bounds, paramIdx, label, style, true) + , IBitmapBase(bitmap) + { + mInnerPointerFrac = 0.6; + } + + void DrawWidget(IGraphics& g) override + { + float widgetRadius = GetRadius(); + const float cx = mWidgetBounds.MW(), cy = mWidgetBounds.MH(); + IRECT knobHandleBounds = mWidgetBounds.GetCentredInside((widgetRadius - mTrackToHandleDistance) * 2.5f); + const float angle = mAngle1 + (static_cast<float>(GetValue()) * (mAngle2 - mAngle1)); + DrawIndicatorTrack(g, angle, cx, cy, widgetRadius); + g.DrawBitmap(mBitmap, knobHandleBounds.GetTranslated(4, 3), 0, 0); + float data[2][2]; + RadialPoints(angle, cx + 1, cy, mInnerPointerFrac * widgetRadius, mInnerPointerFrac * widgetRadius, 2, data); + g.PathCircle(data[1][0], data[1][1], 3); + g.PathFill(IPattern::CreateRadialGradient(data[1][0], data[1][1], 4.0f, {{GetColor(mMouseIsOver ? kX3 : kX1), 0.f}, {GetColor(mMouseIsOver ? kX3 : kX1), 0.8f}, {COLOR_TRANSPARENT, 1.0f}}), {}, &mBlend); + g.DrawCircle(COLOR_BLACK.WithOpacity(0.5f), data[1][0], data[1][1], 3, &mBlend); + } +}; + +class NamSwitchControl : public IVSlideSwitchControl, public IBitmapBase +{ +public: + NamSwitchControl(const IRECT& bounds, int paramIdx, const char* label, const IVStyle& style, IBitmap bitmap, + IBitmap handleBitmap) + : IVSlideSwitchControl( + {bounds.L, bounds.T, bitmap}, paramIdx, label, style.WithRoundness(5.f).WithShowLabel(false).WithShowValue(false)) + , IBitmapBase(bitmap) + , mHandleBitmap(handleBitmap) + { + } + + void DrawWidget(IGraphics& g) override + { + // OL: arg, pixels :-( + if (GetValue() > 0.5f) + g.FillRoundRect(GetColor(kFG), mRECT.GetPadded(-2.7f).GetTranslated(0.0, 1.f), 9.f, &mBlend); + else + g.FillRoundRect(COLOR_BLACK, mRECT.GetPadded(-2.7f).GetTranslated(0.0, 1.f), 9.f, &mBlend); + + DrawTrack(g, mWidgetBounds); + DrawHandle(g, mHandleBounds); + } + + void DrawTrack(IGraphics& g, const IRECT& filledArea) override { g.DrawBitmap(mBitmap, mRECT, 0, &mBlend); } + + void DrawHandle(IGraphics& g, const IRECT& filledArea) override + { + g.DrawBitmap(mHandleBitmap, filledArea.GetTranslated(2.0, 3.0), 0, &mBlend); + } + +private: + IBitmap mHandleBitmap; +}; diff --git a/NeuralAmpModeler/projects/NeuralAmpModeler-aax.vcxproj b/NeuralAmpModeler/projects/NeuralAmpModeler-aax.vcxproj @@ -1,551 +1,552 @@ -<?xml version="1.0" encoding="utf-8"?> -<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> - <UsingTask TaskName="PaceFixLogs" AssemblyFile="$(PACE_FUSION_HOME)PaceFusionUi2013.dll" /> - <ItemGroup Label="ProjectConfigurations"> - <ProjectConfiguration Include="Debug|Win32"> - <Configuration>Debug</Configuration> - <Platform>Win32</Platform> - </ProjectConfiguration> - <ProjectConfiguration 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