sm64

A Super Mario 64 decompilation
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animdata.h (1411B)


      1 #ifndef GD_ANIMDATA_H
      2 #define GD_ANIMDATA_H
      3 
      4 #include "../gd_types.h"
      5 #define END_ANIMDATA_INFO_ARR { -1, GD_ANIM_EMPTY, NULL }
      6 
      7 extern struct AnimDataInfo anim_mario_mustache_right[];
      8 extern struct AnimDataInfo anim_mario_mustache_left[];
      9 extern struct AnimDataInfo anim_mario_lips_1[];
     10 extern struct AnimDataInfo anim_mario_lips_2[];
     11 extern struct AnimDataInfo anim_mario_eyebrows_1[];
     12 extern struct AnimDataInfo anim_mario_eyebrows_equalizer[];
     13 extern struct AnimDataInfo anim_mario_eyebrows_2[];
     14 extern struct AnimDataInfo anim_mario_eyebrows_3[];
     15 extern struct AnimDataInfo anim_mario_eyebrows_4[];
     16 extern struct AnimDataInfo anim_mario_eyebrows_5[];
     17 extern struct AnimDataInfo anim_mario_eye_left[];
     18 extern struct AnimDataInfo anim_mario_eye_right[];
     19 extern struct AnimDataInfo anim_mario_cap[];
     20 extern struct AnimDataInfo anim_mario_lips_3[];
     21 extern struct AnimDataInfo anim_mario_lips_4[];
     22 extern struct AnimDataInfo anim_mario_ear_left[];
     23 extern struct AnimDataInfo anim_mario_ear_right[];
     24 extern struct AnimDataInfo anim_mario_nose[];
     25 extern struct AnimDataInfo anim_mario_lips_5[];
     26 extern struct AnimDataInfo anim_mario_lips_6[];
     27 extern struct AnimDataInfo anim_mario_eyelid_left[];
     28 extern struct AnimDataInfo anim_mario_eyelid_right[];
     29 extern struct AnimDataInfo anim_mario_intro[];
     30 extern struct AnimDataInfo anim_silver_star[];
     31 extern struct AnimDataInfo anim_red_star[];
     32 
     33 #endif // GD_ANIMDATA_H