spawn_star_exit.inc.c (285B)
1 // spawn_star_exit.inc.c 2 3 void bhv_ccm_touched_star_spawn_loop(void) { 4 if (gCCMEnteredSlide & 1) { 5 o->oPosY += 100.0f; 6 o->oPosX = 2780.0f; 7 o->oPosZ = 4666.0f; 8 spawn_default_star(2500.0f, -4350.0f, 5750.0f); 9 obj_mark_for_deletion(o); 10 } 11 }