sm64

A Super Mario 64 decompilation
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moat_grill.inc.c (212B)


      1 // moat_grill.inc.c
      2 
      3 void bhv_moat_grills_loop(void) {
      4     if (save_file_get_flags() & SAVE_FLAG_MOAT_DRAINED) {
      5         cur_obj_set_model(MODEL_NONE);
      6     } else {
      7         load_object_collision_model();
      8     }
      9 }