sm64

A Super Mario 64 decompilation
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osViSetEvent.c (321B)


      1 #include "libultra_internal.h"
      2 
      3 extern OSViContext *__osViNext;
      4 
      5 void osViSetEvent(OSMesgQueue *mq, OSMesg msg, u32 retraceCount) {
      6     register u32 int_disabled = __osDisableInt();
      7     (__osViNext)->mq = mq;
      8     (__osViNext)->msg = msg;
      9     (__osViNext)->retraceCount = retraceCount;
     10     __osRestoreInt(int_disabled);
     11 }