sm64

A Super Mario 64 decompilation
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new_func.h (259B)


      1 #ifndef NEW_FUNC_H
      2 #define NEW_FUNC_H
      3 
      4 #include "libultra_internal.h"
      5 
      6 extern u32 osDDActive;
      7 
      8 void __osResetGlobalIntMask(u32 mask);
      9 void osYieldThread(void);
     10 #if defined(VERSION_SH) || defined(VERSION_CN)
     11 void __osSetGlobalIntMask(s32 arg0);
     12 #endif
     13 
     14 #endif