sm64

A Super Mario 64 decompilation
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bstring.h (1142B)


      1 #ifndef __BSTRING_H__
      2 #define __BSTRING_H__
      3 #ifdef __cplusplus
      4 extern "C" {
      5 #endif
      6 
      7 /*
      8  * bstring(3C) -- byte string operations
      9  *
     10  * Copyright 1990, Silicon Graphics, Inc. 
     11  * All Rights Reserved.
     12  *
     13  * This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics, Inc.;
     14  * the contents of this file may not be disclosed to third parties, copied or 
     15  * duplicated in any form, in whole or in part, without the prior written 
     16  * permission of Silicon Graphics, Inc.
     17  *
     18  * RESTRICTED RIGHTS LEGEND:
     19  * Use, duplication or disclosure by the Government is subject to restrictions 
     20  * as set forth in subdivision (c)(1)(ii) of the Rights in Technical Data
     21  * and Computer Software clause at DFARS 252.227-7013, and/or in similar or 
     22  * successor clauses in the FAR, DOD or NASA FAR Supplement. Unpublished - 
     23  * rights reserved under the Copyright Laws of the United States.
     24  */
     25 
     26 #ident "$Revision: 1.4 $"
     27 
     28 extern void    bcopy(const void *, void *, size_t);
     29 extern int    bcmp(const void *, const void *, int);
     30 extern void    bzero(void *, size_t);
     31 extern void    blkclr(void *, int);
     32 
     33 #ifdef __cplusplus
     34 }
     35 #endif
     36 #endif /* !__BSTRING_H__ */