2.inc.c (3596B)
1 // 0x0700E7D0 - 0x0700E7E8 2 static const Lights1 wf_seg7_lights_0700E7D0 = gdSPDefLights1( 3 0x66, 0x66, 0x66, 4 0xff, 0xff, 0xff, 0x28, 0x28, 0x28 5 ); 6 7 // 0x0700E7E8 - 0x0700E8E8 8 static const Vtx wf_seg7_vertex_0700E7E8[] = { 9 {{{ 177, 0, -101}, 0, { 922, 224}, {0x00, 0x7f, 0x00, 0xff}}}, 10 {{{ 177, 0, 102}, 0, { 922, 734}, {0x00, 0x7f, 0x00, 0xff}}}, 11 {{{ 768, 0, 102}, 0, { 2396, 734}, {0x00, 0x7f, 0x00, 0xff}}}, 12 {{{ 768, 0, -101}, 0, { 2396, 224}, {0x00, 0x7f, 0x00, 0xff}}}, 13 {{{ -176, 0, 102}, 0, { 3940, 990}, {0x00, 0x81, 0x00, 0xff}}}, 14 {{{ 0, 0, -204}, 0, { 3232, -236}, {0x00, 0x81, 0x00, 0xff}}}, 15 {{{ 177, 0, -101}, 0, { 2522, 172}, {0x00, 0x81, 0x00, 0xff}}}, 16 {{{ 177, 0, 102}, 0, { 2522, 990}, {0x00, 0x81, 0x00, 0xff}}}, 17 {{{ 0, 0, 205}, 0, { 3232, 1396}, {0x00, 0x81, 0x00, 0xff}}}, 18 {{{ -176, 0, -101}, 0, { 3940, 172}, {0x00, 0x81, 0x00, 0xff}}}, 19 {{{ 768, 0, -101}, 0, { 166, 172}, {0x00, 0x81, 0x00, 0xff}}}, 20 {{{ 768, 0, 102}, 0, { 166, 990}, {0x00, 0x81, 0x00, 0xff}}}, 21 {{{ 177, 0, 102}, 0, { 2524, 990}, {0x00, 0x81, 0x00, 0xff}}}, 22 {{{ 0, 0, -204}, 0, { 478, 0}, {0x00, 0x7f, 0x00, 0xff}}}, 23 {{{ -176, 0, 102}, 0, { 36, 734}, {0x00, 0x7f, 0x00, 0xff}}}, 24 {{{ 0, 0, 205}, 0, { 480, 990}, {0x00, 0x7f, 0x00, 0xff}}}, 25 }; 26 27 // 0x0700E8E8 - 0x0700E918 28 static const Vtx wf_seg7_vertex_0700E8E8[] = { 29 {{{ 0, 0, -204}, 0, { 478, 0}, {0x00, 0x7f, 0x00, 0xff}}}, 30 {{{ -176, 0, -101}, 0, { 36, 224}, {0x00, 0x7f, 0x00, 0xff}}}, 31 {{{ -176, 0, 102}, 0, { 36, 734}, {0x00, 0x7f, 0x00, 0xff}}}, 32 }; 33 34 // 0x0700E918 - 0x0700E9B8 35 static const Gfx wf_seg7_dl_0700E918[] = { 36 gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, grass_09006800), 37 gsDPLoadSync(), 38 gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), 39 gsSPLight(&wf_seg7_lights_0700E7D0.l, 1), 40 gsSPLight(&wf_seg7_lights_0700E7D0.a, 2), 41 gsSPVertex(wf_seg7_vertex_0700E7E8, 16, 0), 42 gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), 43 gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0), 44 gsSP2Triangles( 4, 7, 8, 0x0, 4, 9, 5, 0x0), 45 gsSP2Triangles(10, 11, 12, 0x0, 10, 12, 6, 0x0), 46 gsSP2Triangles(13, 1, 0, 0x0, 13, 14, 15, 0x0), 47 gsSP1Triangle(13, 15, 1, 0x0), 48 gsSPVertex(wf_seg7_vertex_0700E8E8, 3, 0), 49 gsSP1Triangle( 0, 1, 2, 0x0), 50 gsSPEndDisplayList(), 51 }; 52 53 // 0x0700E9B8 - 0x0700EA28 54 const Gfx wf_seg7_dl_0700E9B8[] = { 55 gsDPPipeSync(), 56 gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB), 57 gsSPClearGeometryMode(G_SHADING_SMOOTH), 58 gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), 59 gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), 60 gsDPTileSync(), 61 gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), 62 gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), 63 gsSPDisplayList(wf_seg7_dl_0700E918), 64 gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), 65 gsDPPipeSync(), 66 gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), 67 gsSPSetGeometryMode(G_SHADING_SMOOTH), 68 gsSPEndDisplayList(), 69 };