sm64

A Super Mario 64 decompilation
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model.inc.c (4164B)


      1 // 0x0700D0A8 - 0x0700D0C0
      2 static const Lights1 wf_seg7_lights_0700D0A8 = gdSPDefLights1(
      3     0x66, 0x66, 0x66,
      4     0xff, 0xff, 0xff, 0x28, 0x28, 0x28
      5 );
      6 
      7 // 0x0700D0C0 - 0x0700D1B0
      8 static const Vtx wf_seg7_vertex_0700D0C0[] = {
      9     {{{  -613,      0,  -2175}, 0, {-20266,   -542}, {0x81, 0x00, 0x00, 0xff}}},
     10     {{{  -613,   -383,      0}, 0, {-13316,    990}, {0x81, 0x00, 0x00, 0xff}}},
     11     {{{  -613,      0,      0}, 0, {-13316,   -542}, {0x81, 0x00, 0x00, 0xff}}},
     12     {{{   154,   -383,   2432}, 0, { -3096,    990}, {0x81, 0x00, 0x00, 0xff}}},
     13     {{{   154,    640,   2432}, 0, { -3096,  -2002}, {0x81, 0x00, 0x00, 0xff}}},
     14     {{{   154,      0,      0}, 0, {-13316,   -542}, {0x81, 0x00, 0x00, 0xff}}},
     15     {{{   154,   -383,      0}, 0, {-13316,    990}, {0x81, 0x00, 0x00, 0xff}}},
     16     {{{   614,    640,   2432}, 0, {     0,      0}, {0x00, 0x7a, 0xe0, 0xff}}},
     17     {{{   614,      0,      0}, 0, {     0, -10252}, {0x00, 0x7a, 0xe0, 0xff}}},
     18     {{{   154,      0,      0}, 0, { -1870, -10252}, {0x00, 0x7a, 0xe0, 0xff}}},
     19     {{{   154,    640,   2432}, 0, { -1870,      0}, {0x00, 0x7a, 0xe0, 0xff}}},
     20     {{{   154,   -383,      0}, 0, {  3034,    990}, {0x00, 0x00, 0x7f, 0xff}}},
     21     {{{   154,      0,      0}, 0, {  3034,   -542}, {0x00, 0x00, 0x7f, 0xff}}},
     22     {{{  -613,      0,      0}, 0, {   172,   -542}, {0x00, 0x00, 0x7f, 0xff}}},
     23     {{{  -613,   -383,      0}, 0, {   172,    990}, {0x00, 0x00, 0x7f, 0xff}}},
     24 };
     25 
     26 // 0x0700D1B0 - 0x0700D260
     27 static const Vtx wf_seg7_vertex_0700D1B0[] = {
     28     {{{   614,      0,  -2175}, 0, { -3914,   -542}, {0x00, 0x00, 0x81, 0xff}}},
     29     {{{  -613,   -383,  -2175}, 0, {   990,    990}, {0x00, 0x00, 0x81, 0xff}}},
     30     {{{  -613,      0,  -2175}, 0, {   990,   -542}, {0x00, 0x00, 0x81, 0xff}}},
     31     {{{  -613,      0,  -2175}, 0, {-20266,   -542}, {0x81, 0x00, 0x00, 0xff}}},
     32     {{{  -613,   -383,  -2175}, 0, {-20266,    990}, {0x81, 0x00, 0x00, 0xff}}},
     33     {{{  -613,   -383,      0}, 0, {-13316,    990}, {0x81, 0x00, 0x00, 0xff}}},
     34     {{{  -613,      0,  -2175}, 0, { -3914,  -6164}, {0x00, 0x7f, 0x00, 0xff}}},
     35     {{{  -613,      0,      0}, 0, { -3914,    990}, {0x00, 0x7f, 0x00, 0xff}}},
     36     {{{   614,      0,      0}, 0, {   990,    990}, {0x00, 0x7f, 0x00, 0xff}}},
     37     {{{   614,      0,  -2175}, 0, {   990,  -6164}, {0x00, 0x7f, 0x00, 0xff}}},
     38     {{{   614,   -383,  -2175}, 0, { -3914,    990}, {0x00, 0x00, 0x81, 0xff}}},
     39 };
     40 
     41 // 0x0700D260 - 0x0700D300
     42 static const Gfx wf_seg7_dl_0700D260[] = {
     43     gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, grass_09008000),
     44     gsDPLoadSync(),
     45     gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
     46     gsSPLight(&wf_seg7_lights_0700D0A8.l, 1),
     47     gsSPLight(&wf_seg7_lights_0700D0A8.a, 2),
     48     gsSPVertex(wf_seg7_vertex_0700D0C0, 15, 0),
     49     gsSP2Triangles( 0,  1,  2, 0x0,  3,  4,  5, 0x0),
     50     gsSP2Triangles( 6,  3,  5, 0x0,  7,  8,  9, 0x0),
     51     gsSP2Triangles( 7,  9, 10, 0x0, 11, 12, 13, 0x0),
     52     gsSP1Triangle(14, 11, 13, 0x0),
     53     gsSPVertex(wf_seg7_vertex_0700D1B0, 11, 0),
     54     gsSP2Triangles( 0,  1,  2, 0x0,  3,  4,  5, 0x0),
     55     gsSP2Triangles( 6,  7,  8, 0x0,  6,  8,  9, 0x0),
     56     gsSP1Triangle( 0, 10,  1, 0x0),
     57     gsSPEndDisplayList(),
     58 };
     59 
     60 // 0x0700D300 - 0x0700D370
     61 const Gfx wf_seg7_dl_0700D300[] = {
     62     gsDPPipeSync(),
     63     gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB),
     64     gsSPClearGeometryMode(G_SHADING_SMOOTH),
     65     gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
     66     gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
     67     gsDPTileSync(),
     68     gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
     69     gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
     70     gsSPDisplayList(wf_seg7_dl_0700D260),
     71     gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
     72     gsDPPipeSync(),
     73     gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
     74     gsSPSetGeometryMode(G_SHADING_SMOOTH),
     75     gsSPEndDisplayList(),
     76 };