model.inc.c (7048B)
1 // 0x0700BB18 - 0x0700BB30 2 static const Lights1 wf_seg7_lights_0700BB18 = gdSPDefLights1( 3 0x66, 0x66, 0x66, 4 0xff, 0xff, 0xff, 0x28, 0x28, 0x28 5 ); 6 7 // 0x0700BB30 - 0x0700BC20 8 static const Vtx wf_seg7_vertex_0700BB30[] = { 9 {{{ 443, 0, -255}, 0, { 1026, 0}, {0x38, 0x90, 0xf1, 0xff}}}, 10 {{{ 512, 0, 0}, 0, { 0, 0}, {0x38, 0x90, 0xf1, 0xff}}}, 11 {{{ 0, -255, 0}, 0, { 498, 988}, {0x38, 0x90, 0xf1, 0xff}}}, 12 {{{ -255, 0, -442}, 0, { -66, 0}, {0xd7, 0x90, 0xd7, 0xff}}}, 13 {{{ 0, -255, 0}, 0, { 460, 988}, {0xd7, 0x90, 0xd7, 0xff}}}, 14 {{{ -442, 0, -255}, 0, { 990, 0}, {0xd7, 0x90, 0xd7, 0xff}}}, 15 {{{ -255, 0, -442}, 0, { 990, 0}, {0xf1, 0x90, 0xc8, 0xff}}}, 16 {{{ 0, 0, -511}, 0, { -66, 0}, {0xf1, 0x90, 0xc8, 0xff}}}, 17 {{{ 0, -255, 0}, 0, { 460, 988}, {0xf1, 0x90, 0xc8, 0xff}}}, 18 {{{ 0, 0, -511}, 0, { 1026, 0}, {0x0f, 0x90, 0xc8, 0xff}}}, 19 {{{ 256, 0, -442}, 0, { 0, 0}, {0x0f, 0x90, 0xc8, 0xff}}}, 20 {{{ 0, -255, 0}, 0, { 498, 988}, {0x0f, 0x90, 0xc8, 0xff}}}, 21 {{{ 256, 0, -442}, 0, { 1026, 0}, {0x29, 0x90, 0xd7, 0xff}}}, 22 {{{ 443, 0, -255}, 0, { 0, 0}, {0x29, 0x90, 0xd7, 0xff}}}, 23 {{{ 0, -255, 0}, 0, { 498, 988}, {0x29, 0x90, 0xd7, 0xff}}}, 24 }; 25 26 // 0x0700BC20 - 0x0700BD10 27 static const Vtx wf_seg7_vertex_0700BC20[] = { 28 {{{ -255, 0, 443}, 0, { 1026, 0}, {0xd7, 0x90, 0x29, 0xff}}}, 29 {{{ -442, 0, 256}, 0, { 0, 0}, {0xd7, 0x90, 0x29, 0xff}}}, 30 {{{ 0, -255, 0}, 0, { 498, 988}, {0xd7, 0x90, 0x29, 0xff}}}, 31 {{{ 512, 0, 0}, 0, { 1026, 0}, {0x38, 0x90, 0x0f, 0xff}}}, 32 {{{ 443, 0, 256}, 0, { 0, 0}, {0x38, 0x90, 0x0f, 0xff}}}, 33 {{{ 0, -255, 0}, 0, { 498, 988}, {0x38, 0x90, 0x0f, 0xff}}}, 34 {{{ 443, 0, 256}, 0, { 1026, 0}, {0x29, 0x90, 0x29, 0xff}}}, 35 {{{ 256, 0, 443}, 0, { 0, 0}, {0x29, 0x90, 0x29, 0xff}}}, 36 {{{ 0, -255, 0}, 0, { 498, 988}, {0x29, 0x90, 0x29, 0xff}}}, 37 {{{ 256, 0, 443}, 0, { 1026, 0}, {0x0f, 0x90, 0x38, 0xff}}}, 38 {{{ 0, 0, 512}, 0, { 0, 0}, {0x0f, 0x90, 0x38, 0xff}}}, 39 {{{ 0, -255, 0}, 0, { 498, 988}, {0x0f, 0x90, 0x38, 0xff}}}, 40 {{{ 0, 0, 512}, 0, { 1026, 0}, {0xf1, 0x90, 0x38, 0xff}}}, 41 {{{ -255, 0, 443}, 0, { 0, 0}, {0xf1, 0x90, 0x38, 0xff}}}, 42 {{{ 0, -255, 0}, 0, { 498, 988}, {0xf1, 0x90, 0x38, 0xff}}}, 43 }; 44 45 // 0x0700BD10 - 0x0700BD70 46 static const Vtx wf_seg7_vertex_0700BD10[] = { 47 {{{ -442, 0, 256}, 0, { 1026, 0}, {0xc8, 0x90, 0x0f, 0xff}}}, 48 {{{ -511, 0, 0}, 0, { 0, 0}, {0xc8, 0x90, 0x0f, 0xff}}}, 49 {{{ 0, -255, 0}, 0, { 498, 988}, {0xc8, 0x90, 0x0f, 0xff}}}, 50 {{{ -442, 0, -255}, 0, { 0, 0}, {0xc8, 0x90, 0xf1, 0xff}}}, 51 {{{ 0, -255, 0}, 0, { 498, 988}, {0xc8, 0x90, 0xf1, 0xff}}}, 52 {{{ -511, 0, 0}, 0, { 1026, 0}, {0xc8, 0x90, 0xf1, 0xff}}}, 53 }; 54 55 // 0x0700BD70 - 0x0700BE30 56 static const Vtx wf_seg7_vertex_0700BD70[] = { 57 {{{ -442, 0, -255}, 0, { -188, -714}, {0x00, 0x7f, 0x00, 0xff}}}, 58 {{{ 443, 0, 256}, 0, { 2170, 650}, {0x00, 0x7f, 0x00, 0xff}}}, 59 {{{ 512, 0, 0}, 0, { 2352, 0}, {0x00, 0x7f, 0x00, 0xff}}}, 60 {{{ 443, 0, -255}, 0, { 2170, -714}, {0x00, 0x7f, 0x00, 0xff}}}, 61 {{{ 256, 0, -442}, 0, { 1672, -1212}, {0x00, 0x7f, 0x00, 0xff}}}, 62 {{{ 0, 0, -511}, 0, { 990, -1394}, {0x00, 0x7f, 0x00, 0xff}}}, 63 {{{ -255, 0, -442}, 0, { 308, -1212}, {0x00, 0x7f, 0x00, 0xff}}}, 64 {{{ -255, 0, 443}, 0, { 308, 1146}, {0x00, 0x7f, 0x00, 0xff}}}, 65 {{{ 0, 0, 512}, 0, { 990, 1328}, {0x00, 0x7f, 0x00, 0xff}}}, 66 {{{ -511, 0, 0}, 0, { -370, 0}, {0x00, 0x7f, 0x00, 0xff}}}, 67 {{{ -442, 0, 256}, 0, { -188, 650}, {0x00, 0x7f, 0x00, 0xff}}}, 68 {{{ 256, 0, 443}, 0, { 1672, 1146}, {0x00, 0x7f, 0x00, 0xff}}}, 69 }; 70 71 // 0x0700BE30 - 0x0700BED8 72 static const Gfx wf_seg7_dl_0700BE30[] = { 73 gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, grass_09005000), 74 gsDPLoadSync(), 75 gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), 76 gsSPLight(&wf_seg7_lights_0700BB18.l, 1), 77 gsSPLight(&wf_seg7_lights_0700BB18.a, 2), 78 gsSPVertex(wf_seg7_vertex_0700BB30, 15, 0), 79 gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), 80 gsSP2Triangles( 6, 7, 8, 0x0, 9, 10, 11, 0x0), 81 gsSP1Triangle(12, 13, 14, 0x0), 82 gsSPVertex(wf_seg7_vertex_0700BC20, 15, 0), 83 gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), 84 gsSP2Triangles( 6, 7, 8, 0x0, 9, 10, 11, 0x0), 85 gsSP1Triangle(12, 13, 14, 0x0), 86 gsSPVertex(wf_seg7_vertex_0700BD10, 6, 0), 87 gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), 88 gsSPEndDisplayList(), 89 }; 90 91 // 0x0700BED8 - 0x0700BF50 92 static const Gfx wf_seg7_dl_0700BED8[] = { 93 gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, grass_09005800), 94 gsDPLoadSync(), 95 gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), 96 gsSPVertex(wf_seg7_vertex_0700BD70, 12, 0), 97 gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), 98 gsSP2Triangles( 0, 4, 5, 0x0, 0, 3, 4, 0x0), 99 gsSP2Triangles( 0, 5, 6, 0x0, 0, 7, 8, 0x0), 100 gsSP2Triangles( 0, 9, 10, 0x0, 0, 10, 7, 0x0), 101 gsSP2Triangles( 0, 8, 11, 0x0, 0, 11, 1, 0x0), 102 gsSPEndDisplayList(), 103 }; 104 105 // 0x0700BF50 - 0x0700BFE0 106 const Gfx wf_seg7_dl_0700BF50[] = { 107 gsDPPipeSync(), 108 gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB), 109 gsSPClearGeometryMode(G_SHADING_SMOOTH), 110 gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), 111 gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), 112 gsDPTileSync(), 113 gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), 114 gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), 115 gsSPDisplayList(wf_seg7_dl_0700BE30), 116 gsDPTileSync(), 117 gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), 118 gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), 119 gsSPDisplayList(wf_seg7_dl_0700BED8), 120 gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), 121 gsDPPipeSync(), 122 gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), 123 gsSPSetGeometryMode(G_SHADING_SMOOTH), 124 gsSPEndDisplayList(), 125 };