sm64

A Super Mario 64 decompilation
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texture.inc.c (535B)


      1 // 0x07000000 - 0x07000800
      2 ALIGNED8 static const Texture vcutm_seg7_texture_07000000[] = {
      3 #include "levels/vcutm/0.rgba16.inc.c"
      4 };
      5 
      6 // 0x07000800 - 0x07001800
      7 ALIGNED8 static const Texture vcutm_seg7_texture_07000800[] = {
      8 #include "levels/vcutm/1.rgba16.inc.c"
      9 };
     10 
     11 // 0x07001800 - 0x07002800
     12 ALIGNED8 static const Texture vcutm_seg7_texture_07001800[] = {
     13 #include "levels/vcutm/2.rgba16.inc.c"
     14 };
     15 
     16 // 0x07002800 - 0x07003000
     17 ALIGNED8 static const Texture vcutm_seg7_texture_07002800[] = {
     18 #include "levels/vcutm/3.rgba16.inc.c"
     19 };