sm64

A Super Mario 64 decompilation
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model.inc.c (4563B)


      1 // 0x07009458 - 0x07009470
      2 static const Lights1 vcutm_seg7_lights_07009458 = gdSPDefLights1(
      3     0x22, 0x22, 0x22,
      4     0x88, 0x88, 0x88, 0x28, 0x28, 0x28
      5 );
      6 
      7 // 0x07009470 - 0x07009488
      8 static const Lights1 vcutm_seg7_lights_07009470 = gdSPDefLights1(
      9     0x3f, 0x3f, 0x3f,
     10     0xff, 0xff, 0xff, 0x28, 0x28, 0x28
     11 );
     12 
     13 // 0x07009488 - 0x07009578
     14 static const Vtx vcutm_seg7_vertex_07009488[] = {
     15     {{{   307,      0,    768}, 0, {     0,   1960}, {0x00, 0xc8, 0x71, 0xff}}},
     16     {{{  -306,    102,    819}, 0, {     0,    152}, {0x00, 0xc8, 0x71, 0xff}}},
     17     {{{  -306,      0,    768}, 0, {     0,    100}, {0x00, 0xc8, 0x71, 0xff}}},
     18     {{{   307,    102,    819}, 0, {     0,   2012}, {0x00, 0xc8, 0x71, 0xff}}},
     19     {{{   307,      0,   -767}, 0, {   958,   1960}, {0x7f, 0x00, 0x00, 0xff}}},
     20     {{{   307,    102,    819}, 0, {     0,   2012}, {0x7f, 0x00, 0x00, 0xff}}},
     21     {{{   307,      0,    768}, 0, {     0,   1960}, {0x7f, 0x00, 0x00, 0xff}}},
     22     {{{   307,    102,   -818}, 0, {   990,   2012}, {0x7f, 0x00, 0x00, 0xff}}},
     23     {{{   307,      0,    768}, 0, {     0,   1960}, {0x00, 0x81, 0x00, 0xff}}},
     24     {{{  -306,      0,    768}, 0, {     0,    100}, {0x00, 0x81, 0x00, 0xff}}},
     25     {{{  -306,      0,   -767}, 0, {   958,    100}, {0x00, 0x81, 0x00, 0xff}}},
     26     {{{   307,      0,   -767}, 0, {   958,   1960}, {0x00, 0x81, 0x00, 0xff}}},
     27     {{{  -306,      0,    768}, 0, {     0,    100}, {0x81, 0x00, 0x00, 0xff}}},
     28     {{{  -306,    102,   -818}, 0, {   990,    152}, {0x81, 0x00, 0x00, 0xff}}},
     29     {{{  -306,      0,   -767}, 0, {   958,    100}, {0x81, 0x00, 0x00, 0xff}}},
     30 };
     31 
     32 // 0x07009578 - 0x070095E8
     33 static const Vtx vcutm_seg7_vertex_07009578[] = {
     34     {{{  -306,      0,   -767}, 0, {   958,    100}, {0x00, 0xc8, 0x8f, 0xff}}},
     35     {{{   307,    102,   -818}, 0, {   990,   2012}, {0x00, 0xc8, 0x8f, 0xff}}},
     36     {{{   307,      0,   -767}, 0, {   958,   1960}, {0x00, 0xc8, 0x8f, 0xff}}},
     37     {{{  -306,    102,   -818}, 0, {   990,    152}, {0x00, 0xc8, 0x8f, 0xff}}},
     38     {{{  -306,      0,    768}, 0, {     0,    100}, {0x81, 0x00, 0x00, 0xff}}},
     39     {{{  -306,    102,    819}, 0, {     0,    152}, {0x81, 0x00, 0x00, 0xff}}},
     40     {{{  -306,    102,   -818}, 0, {   990,    152}, {0x81, 0x00, 0x00, 0xff}}},
     41 };
     42 
     43 // 0x070095E8 - 0x07009628
     44 static const Vtx vcutm_seg7_vertex_070095E8[] = {
     45     {{{   307,    102,   -818}, 0, {   990,   2012}, {0x00, 0x7f, 0x00, 0xff}}},
     46     {{{  -306,    102,   -818}, 0, {   990,    152}, {0x00, 0x7f, 0x00, 0xff}}},
     47     {{{  -306,    102,    819}, 0, {     0,    152}, {0x00, 0x7f, 0x00, 0xff}}},
     48     {{{   307,    102,    819}, 0, {     0,   2012}, {0x00, 0x7f, 0x00, 0xff}}},
     49 };
     50 
     51 // 0x07009628 - 0x070096E0
     52 static const Gfx vcutm_seg7_dl_07009628[] = {
     53     gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, vcutm_seg7_texture_07001800),
     54     gsDPLoadSync(),
     55     gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
     56     gsSPLight(&vcutm_seg7_lights_07009458.l, 1),
     57     gsSPLight(&vcutm_seg7_lights_07009458.a, 2),
     58     gsSPVertex(vcutm_seg7_vertex_07009488, 15, 0),
     59     gsSP2Triangles( 0,  1,  2, 0x0,  0,  3,  1, 0x0),
     60     gsSP2Triangles( 4,  5,  6, 0x0,  4,  7,  5, 0x0),
     61     gsSP2Triangles( 8,  9, 10, 0x0,  8, 10, 11, 0x0),
     62     gsSP1Triangle(12, 13, 14, 0x0),
     63     gsSPVertex(vcutm_seg7_vertex_07009578, 7, 0),
     64     gsSP2Triangles( 0,  1,  2, 0x0,  0,  3,  1, 0x0),
     65     gsSP1Triangle( 4,  5,  6, 0x0),
     66     gsSPLight(&vcutm_seg7_lights_07009470.l, 1),
     67     gsSPLight(&vcutm_seg7_lights_07009470.a, 2),
     68     gsSPVertex(vcutm_seg7_vertex_070095E8, 4, 0),
     69     gsSP2Triangles( 0,  1,  2, 0x0,  0,  2,  3, 0x0),
     70     gsSPEndDisplayList(),
     71 };
     72 
     73 // 0x070096E0 - 0x07009750
     74 const Gfx vcutm_seg7_dl_070096E0[] = {
     75     gsDPPipeSync(),
     76     gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB),
     77     gsSPClearGeometryMode(G_SHADING_SMOOTH),
     78     gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
     79     gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
     80     gsDPTileSync(),
     81     gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 6, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
     82     gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (64 - 1) << G_TEXTURE_IMAGE_FRAC),
     83     gsSPDisplayList(vcutm_seg7_dl_07009628),
     84     gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
     85     gsDPPipeSync(),
     86     gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
     87     gsSPSetGeometryMode(G_SHADING_SMOOTH),
     88     gsSPEndDisplayList(),
     89 };