sm64

A Super Mario 64 decompilation
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model.inc.c (3436B)


      1 // 0x0700BC70 - 0x0700BC88
      2 static const Lights1 ttm_seg7_lights_0700BC70 = gdSPDefLights1(
      3     0x7f, 0x7f, 0x7f,
      4     0xff, 0xff, 0xff, 0x28, 0x28, 0x28
      5 );
      6 
      7 // 0x0700BC88 - 0x0700BCA0
      8 static const Lights1 ttm_seg7_lights_0700BC88 = gdSPDefLights1(
      9     0x5d, 0x5d, 0x5d,
     10     0xbb, 0xbb, 0xbb, 0x28, 0x28, 0x28
     11 );
     12 
     13 // 0x0700BCA0 - 0x0700BCE0
     14 static const Vtx ttm_seg7_vertex_0700BCA0[] = {
     15     {{{   307,     32,    307}, 0, {     0,   2418}, {0x00, 0x7f, 0x00, 0xff}}},
     16     {{{   307,     32,   -409}, 0, {     0,    990}, {0x00, 0x7f, 0x00, 0xff}}},
     17     {{{  -306,     32,   -409}, 0, { -1256,    990}, {0x00, 0x7f, 0x00, 0xff}}},
     18     {{{  -306,     32,    307}, 0, { -1256,   2418}, {0x00, 0x7f, 0x00, 0xff}}},
     19 };
     20 
     21 // 0x0700BCE0 - 0x0700BDA0
     22 static const Vtx ttm_seg7_vertex_0700BCE0[] = {
     23     {{{   307,     32,   -409}, 0, {     0,    990}, {0x58, 0x5a, 0x00, 0xff}}},
     24     {{{   307,     32,    307}, 0, {     0,   2418}, {0x58, 0x5a, 0x00, 0xff}}},
     25     {{{   355,    -15,    355}, 0, {    64,   2514}, {0x58, 0x5a, 0x00, 0xff}}},
     26     {{{   355,    -15,    355}, 0, {    64,   2514}, {0x00, 0x5a, 0x58, 0xff}}},
     27     {{{   307,     32,    307}, 0, {     0,   2418}, {0x00, 0x5a, 0x58, 0xff}}},
     28     {{{  -369,    -30,    370}, 0, { -1380,   2544}, {0x00, 0x5a, 0x58, 0xff}}},
     29     {{{   307,     32,    307}, 0, {     0,   2418}, {0x00, 0x5a, 0x59, 0xff}}},
     30     {{{  -306,     32,    307}, 0, { -1256,   2418}, {0x00, 0x5a, 0x59, 0xff}}},
     31     {{{  -369,    -30,    370}, 0, { -1380,   2544}, {0x00, 0x5a, 0x59, 0xff}}},
     32     {{{  -369,    -30,    370}, 0, { -1380,   2544}, {0xa7, 0x5a, 0x00, 0xff}}},
     33     {{{  -306,     32,    307}, 0, { -1256,   2418}, {0xa7, 0x5a, 0x00, 0xff}}},
     34     {{{  -306,     32,   -409}, 0, { -1256,    990}, {0xa7, 0x5a, 0x00, 0xff}}},
     35 };
     36 
     37 // 0x0700BDA0 - 0x0700BE20
     38 static const Gfx ttm_seg7_dl_0700BDA0[] = {
     39     gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mountain_09004000),
     40     gsDPLoadSync(),
     41     gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
     42     gsSPLight(&ttm_seg7_lights_0700BC70.l, 1),
     43     gsSPLight(&ttm_seg7_lights_0700BC70.a, 2),
     44     gsSPVertex(ttm_seg7_vertex_0700BCA0, 4, 0),
     45     gsSP2Triangles( 0,  1,  2, 0x0,  3,  0,  2, 0x0),
     46     gsSPLight(&ttm_seg7_lights_0700BC88.l, 1),
     47     gsSPLight(&ttm_seg7_lights_0700BC88.a, 2),
     48     gsSPVertex(ttm_seg7_vertex_0700BCE0, 12, 0),
     49     gsSP2Triangles( 0,  1,  2, 0x0,  3,  4,  5, 0x0),
     50     gsSP2Triangles( 6,  7,  8, 0x0,  9, 10, 11, 0x0),
     51     gsSPEndDisplayList(),
     52 };
     53 
     54 // 0x0700BE20 - 0x0700BE90
     55 const Gfx ttm_seg7_dl_0700BE20[] = {
     56     gsDPPipeSync(),
     57     gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB),
     58     gsSPClearGeometryMode(G_SHADING_SMOOTH),
     59     gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
     60     gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
     61     gsDPTileSync(),
     62     gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
     63     gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
     64     gsSPDisplayList(ttm_seg7_dl_0700BDA0),
     65     gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
     66     gsDPPipeSync(),
     67     gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
     68     gsSPSetGeometryMode(G_SHADING_SMOOTH),
     69     gsSPEndDisplayList(),
     70 };