script.c (12642B)
1 #include <ultra64.h> 2 #include "sm64.h" 3 #include "behavior_data.h" 4 #include "model_ids.h" 5 #include "seq_ids.h" 6 #include "segment_symbols.h" 7 #include "level_commands.h" 8 9 #include "game/level_update.h" 10 11 #include "levels/scripts.h" 12 13 #include "actors/common1.h" 14 15 #include "make_const_nonconst.h" 16 #include "levels/thi/header.h" 17 18 static const LevelScript script_func_local_1[] = { 19 RETURN(), 20 }; 21 22 static const LevelScript script_func_local_2[] = { 23 OBJECT_WITH_ACTS(/*model*/ MODEL_NONE, /*pos*/ 0, -700, -4500, /*angle*/ 0, 0, 0, /*bhvParam*/ BPARAM1(STAR_INDEX_ACT_4), /*bhv*/ bhvHiddenStar, /*acts*/ ALL_ACTS), 24 RETURN(), 25 }; 26 27 static const LevelScript script_func_local_3[] = { 28 OBJECT_WITH_ACTS(/*model*/ MODEL_NONE, /*pos*/ -1800, 800, -1500, /*angle*/ 0, 0, 0, /*bhvParam*/ BPARAM1(STAR_INDEX_ACT_5), /*bhv*/ bhvHiddenRedCoinStar, /*acts*/ ALL_ACTS), 29 OBJECT (/*model*/ MODEL_WIGGLER_HEAD, /*pos*/ 17, 1843, -62, /*angle*/ 0, 0, 0, /*bhvParam*/ BPARAM1(STAR_INDEX_ACT_6), /*bhv*/ bhvWigglerHead), 30 RETURN(), 31 }; 32 33 static const LevelScript script_func_local_4[] = { 34 OBJECT_WITH_ACTS(/*model*/ MODEL_KOOPA_WITH_SHELL, /*pos*/ -1900, -511, 2400, /*angle*/ 0, -30, 0, /*bhvParam*/ BPARAM1(STAR_INDEX_ACT_3) | BPARAM2(KOOPA_BP_KOOPA_THE_QUICK_THI), /*bhv*/ bhvKoopa, /*acts*/ ACT_3), 35 OBJECT_WITH_ACTS(/*model*/ MODEL_NONE, /*pos*/ 7400, -1537, -6300, /*angle*/ 0, 0, 0, /*bhvParam*/ 0, /*bhv*/ bhvKoopaRaceEndpoint, /*acts*/ ACT_3), 36 OBJECT (/*model*/ MODEL_NONE, /*pos*/ -6556, -2969, 6565, /*angle*/ 0, 0, 0, /*bhvParam*/ BPARAM2(GOOMBA_TRIPLET_SPAWNER_BP_EXTRA_GOOMBAS(0) | GOOMBA_SIZE_HUGE), /*bhv*/ bhvGoombaTripletSpawner), 37 OBJECT (/*model*/ MODEL_GOOMBA, /*pos*/ 6517, -2559, 4327, /*angle*/ 0, 0, 0, /*bhvParam*/ BPARAM2(GOOMBA_SIZE_HUGE), /*bhv*/ bhvGoomba), 38 OBJECT (/*model*/ MODEL_PIRANHA_PLANT, /*pos*/ -6336, -2047, -3861, /*angle*/ 0, 0, 0, /*bhvParam*/ BPARAM1(STAR_INDEX_ACT_1) | BPARAM2(0x01), /*bhv*/ bhvFirePiranhaPlant), 39 OBJECT (/*model*/ MODEL_PIRANHA_PLANT, /*pos*/ -5740, -2047, -6578, /*angle*/ 0, 0, 0, /*bhvParam*/ BPARAM1(STAR_INDEX_ACT_1) | BPARAM2(0x01), /*bhv*/ bhvFirePiranhaPlant), 40 OBJECT (/*model*/ MODEL_PIRANHA_PLANT, /*pos*/ -6481, -2047, -5998, /*angle*/ 0, 0, 0, /*bhvParam*/ BPARAM1(STAR_INDEX_ACT_1) | BPARAM2(0x01), /*bhv*/ bhvFirePiranhaPlant), 41 OBJECT (/*model*/ MODEL_PIRANHA_PLANT, /*pos*/ -5577, -2047, -4961, /*angle*/ 0, 0, 0, /*bhvParam*/ BPARAM1(STAR_INDEX_ACT_1) | BPARAM2(0x01), /*bhv*/ bhvFirePiranhaPlant), 42 OBJECT (/*model*/ MODEL_PIRANHA_PLANT, /*pos*/ -6865, -2047, -4568, /*angle*/ 0, 0, 0, /*bhvParam*/ BPARAM1(STAR_INDEX_ACT_1) | BPARAM2(0x01), /*bhv*/ bhvFirePiranhaPlant), 43 OBJECT (/*model*/ MODEL_NONE, /*pos*/ -4413, 204, -2140, /*angle*/ 0, 0, 0, /*bhvParam*/ BPARAM2(BBALL_BP_STYPE_THI_LARGE), /*bhv*/ bhvTHIBowlingBallSpawner), 44 OBJECT (/*model*/ MODEL_BUBBA, /*pos*/ -6241, -3300, -716, /*angle*/ 0, 0, 0, /*bhvParam*/ 0, /*bhv*/ bhvBubba), 45 OBJECT (/*model*/ MODEL_BUBBA, /*pos*/ 1624, -3300, 8142, /*angle*/ 0, 0, 0, /*bhvParam*/ 0, /*bhv*/ bhvBubba), 46 RETURN(), 47 }; 48 49 static const LevelScript script_func_local_5[] = { 50 OBJECT(/*model*/ MODEL_THI_HUGE_ISLAND_TOP, /*pos*/ 0, 3891, -1533, /*angle*/ 0, 0, 0, /*bhvParam*/ 0, /*bhv*/ bhvTHIHugeIslandTop), 51 RETURN(), 52 }; 53 54 static const LevelScript script_func_local_6[] = { 55 OBJECT(/*model*/ MODEL_THI_TINY_ISLAND_TOP, /*pos*/ 0, 1167, -460, /*angle*/ 0, 0, 0, /*bhvParam*/ 0, /*bhv*/ bhvTHITinyIslandTop), 56 OBJECT(/*model*/ MODEL_NONE, /*pos*/ -1382, 80, -649, /*angle*/ 0, 0, 0, /*bhvParam*/ BPARAM2(BBALL_BP_STYPE_THI_SMALL), /*bhv*/ bhvTHIBowlingBallSpawner), 57 RETURN(), 58 }; 59 60 static const LevelScript script_func_local_7[] = { 61 OBJECT(/*model*/ MODEL_THI_WARP_PIPE, /*pos*/ 6656, -1536, -5632, /*angle*/ 0, 0, 0, /*bhvParam*/ BPARAM2(WARP_NODE_32), /*bhv*/ bhvWarpPipe), 62 OBJECT(/*model*/ MODEL_THI_WARP_PIPE, /*pos*/ -5888, -2048, -5888, /*angle*/ 0, 0, 0, /*bhvParam*/ BPARAM2(WARP_NODE_33), /*bhv*/ bhvWarpPipe), 63 OBJECT(/*model*/ MODEL_THI_WARP_PIPE, /*pos*/ -3072, 512, -3840, /*angle*/ 0, 0, 0, /*bhvParam*/ BPARAM2(WARP_NODE_34), /*bhv*/ bhvWarpPipe), 64 WARP_NODE(/*id*/ WARP_NODE_32, /*destLevel*/ LEVEL_THI, /*destArea*/ 2, /*destNode*/ WARP_NODE_32, /*flags*/ WARP_NO_CHECKPOINT), 65 WARP_NODE(/*id*/ WARP_NODE_33, /*destLevel*/ LEVEL_THI, /*destArea*/ 2, /*destNode*/ WARP_NODE_33, /*flags*/ WARP_NO_CHECKPOINT), 66 WARP_NODE(/*id*/ WARP_NODE_34, /*destLevel*/ LEVEL_THI, /*destArea*/ 2, /*destNode*/ WARP_NODE_34, /*flags*/ WARP_NO_CHECKPOINT), 67 RETURN(), 68 }; 69 70 static const LevelScript script_func_local_8[] = { 71 OBJECT(/*model*/ MODEL_THI_WARP_PIPE, /*pos*/ 1997, -461, -1690, /*angle*/ 0, 0, 0, /*bhvParam*/ BPARAM2(WARP_NODE_32), /*bhv*/ bhvWarpPipe), 72 OBJECT(/*model*/ MODEL_THI_WARP_PIPE, /*pos*/ -1766, -614, -1766, /*angle*/ 0, 0, 0, /*bhvParam*/ BPARAM2(WARP_NODE_33), /*bhv*/ bhvWarpPipe), 73 OBJECT(/*model*/ MODEL_THI_WARP_PIPE, /*pos*/ -922, 154, -1152, /*angle*/ 0, 0, 0, /*bhvParam*/ BPARAM2(WARP_NODE_34), /*bhv*/ bhvWarpPipe), 74 WARP_NODE(/*id*/ WARP_NODE_32, /*destLevel*/ LEVEL_THI, /*destArea*/ 1, /*destNode*/ WARP_NODE_32, /*flags*/ WARP_NO_CHECKPOINT), 75 WARP_NODE(/*id*/ WARP_NODE_33, /*destLevel*/ LEVEL_THI, /*destArea*/ 1, /*destNode*/ WARP_NODE_33, /*flags*/ WARP_NO_CHECKPOINT), 76 WARP_NODE(/*id*/ WARP_NODE_34, /*destLevel*/ LEVEL_THI, /*destArea*/ 1, /*destNode*/ WARP_NODE_34, /*flags*/ WARP_NO_CHECKPOINT), 77 RETURN(), 78 }; 79 80 const LevelScript level_thi_entry[] = { 81 INIT_LEVEL(), 82 LOAD_MIO0 (/*seg*/ 0x07, _thi_segment_7SegmentRomStart, _thi_segment_7SegmentRomEnd), 83 LOAD_MIO0_TEXTURE(/*seg*/ 0x09, _grass_mio0SegmentRomStart, _grass_mio0SegmentRomEnd), 84 LOAD_MIO0 (/*seg*/ 0x0A, _water_skybox_mio0SegmentRomStart, _water_skybox_mio0SegmentRomEnd), 85 LOAD_MIO0 (/*seg*/ 0x05, _group11_mio0SegmentRomStart, _group11_mio0SegmentRomEnd), 86 LOAD_RAW (/*seg*/ 0x0C, _group11_geoSegmentRomStart, _group11_geoSegmentRomEnd), 87 LOAD_MIO0 (/*seg*/ 0x06, _group14_mio0SegmentRomStart, _group14_mio0SegmentRomEnd), 88 LOAD_RAW (/*seg*/ 0x0D, _group14_geoSegmentRomStart, _group14_geoSegmentRomEnd), 89 LOAD_MIO0 (/*seg*/ 0x08, _common0_mio0SegmentRomStart, _common0_mio0SegmentRomEnd), 90 LOAD_RAW (/*seg*/ 0x0F, _common0_geoSegmentRomStart, _common0_geoSegmentRomEnd), 91 ALLOC_LEVEL_POOL(), 92 MARIO(/*model*/ MODEL_MARIO, /*bhvParam*/ BPARAM4(0x01), /*bhv*/ bhvMario), 93 JUMP_LINK(script_func_global_1), 94 JUMP_LINK(script_func_global_12), 95 JUMP_LINK(script_func_global_15), 96 LOAD_MODEL_FROM_GEO(MODEL_THI_BUBBLY_TREE, bubbly_tree_geo), 97 LOAD_MODEL_FROM_GEO(MODEL_LEVEL_GEOMETRY_03, thi_geo_0005F0), 98 LOAD_MODEL_FROM_GEO(MODEL_THI_WARP_PIPE, warp_pipe_geo), 99 LOAD_MODEL_FROM_GEO(MODEL_THI_HUGE_ISLAND_TOP, thi_geo_0005B0), 100 LOAD_MODEL_FROM_GEO(MODEL_THI_TINY_ISLAND_TOP, thi_geo_0005C8), 101 102 AREA(/*index*/ 1, thi_geo_000608), 103 OBJECT(/*model*/ MODEL_NONE, /*pos*/ -7372, -1969, 7373, /*angle*/ 0, 149, 0, /*bhvParam*/ BPARAM2(WARP_NODE_0A), /*bhv*/ bhvSpinAirborneWarp), 104 OBJECT(/*model*/ MODEL_NONE, /*pos*/ 410, -512, 922, /*angle*/ 0, 0, 0, /*bhvParam*/ BPARAM2(WARP_NODE_0B), /*bhv*/ bhvInstantActiveWarp), 105 OBJECT(/*model*/ MODEL_NONE, /*pos*/ 410, -512, 717, /*angle*/ 0, 0, 0, /*bhvParam*/ BPARAM1(5) | BPARAM2(WARP_NODE_0C), /*bhv*/ bhvWarp), 106 OBJECT(/*model*/ MODEL_NONE, /*pos*/ 0, 3170, -1570, /*angle*/ 0, 0, 0, /*bhvParam*/ BPARAM1(10) | BPARAM2(WARP_NODE_0D), /*bhv*/ bhvWarp), 107 WARP_NODE(/*id*/ WARP_NODE_0A, /*destLevel*/ LEVEL_THI, /*destArea*/ 1, /*destNode*/ WARP_NODE_0A, /*flags*/ WARP_NO_CHECKPOINT), 108 WARP_NODE(/*id*/ WARP_NODE_0B, /*destLevel*/ LEVEL_THI, /*destArea*/ 1, /*destNode*/ WARP_NODE_0B, /*flags*/ WARP_NO_CHECKPOINT), 109 WARP_NODE(/*id*/ WARP_NODE_0C, /*destLevel*/ LEVEL_THI, /*destArea*/ 3, /*destNode*/ WARP_NODE_0A, /*flags*/ WARP_NO_CHECKPOINT), 110 WARP_NODE(/*id*/ WARP_NODE_0D, /*destLevel*/ LEVEL_THI, /*destArea*/ 3, /*destNode*/ WARP_NODE_0B, /*flags*/ WARP_NO_CHECKPOINT), 111 WARP_NODE(/*id*/ WARP_NODE_SUCCESS, /*destLevel*/ LEVEL_CASTLE, /*destArea*/ 2, /*destNode*/ WARP_NODE_37, /*flags*/ WARP_NO_CHECKPOINT), 112 WARP_NODE(/*id*/ WARP_NODE_DEATH, /*destLevel*/ LEVEL_CASTLE, /*destArea*/ 2, /*destNode*/ WARP_NODE_69, /*flags*/ WARP_NO_CHECKPOINT), 113 JUMP_LINK(script_func_local_7), 114 JUMP_LINK(script_func_local_1), 115 JUMP_LINK(script_func_local_5), 116 JUMP_LINK(script_func_local_4), 117 TERRAIN(/*terrainData*/ thi_seg7_area_1_collision), 118 MACRO_OBJECTS(/*objList*/ thi_seg7_area_1_macro_objs), 119 SET_BACKGROUND_MUSIC(/*settingsPreset*/ 0x0000, /*seq*/ SEQ_LEVEL_GRASS), 120 TERRAIN_TYPE(/*terrainType*/ TERRAIN_GRASS), 121 END_AREA(), 122 123 AREA(/*index*/ 2, thi_geo_0006D4), 124 OBJECT(/*model*/ MODEL_NONE, /*pos*/ -2211, 110, 2212, /*angle*/ 0, 149, 0, /*bhvParam*/ BPARAM2(WARP_NODE_0A), /*bhv*/ bhvSpinAirborneWarp), 125 OBJECT(/*model*/ MODEL_NONE, /*pos*/ 280, -767, -4180, /*angle*/ 0, 0, 0, /*bhvParam*/ BPARAM2(WARP_NODE_0B), /*bhv*/ bhvFadingWarp), 126 OBJECT(/*model*/ MODEL_NONE, /*pos*/ -1638, 0, -1988, /*angle*/ 0, -126, 0, /*bhvParam*/ BPARAM2(WARP_NODE_0C), /*bhv*/ bhvFadingWarp), 127 WARP_NODE(/*id*/ WARP_NODE_0A, /*destLevel*/ LEVEL_THI, /*destArea*/ 2, /*destNode*/ WARP_NODE_0A, /*flags*/ WARP_NO_CHECKPOINT), 128 WARP_NODE(/*id*/ WARP_NODE_0B, /*destLevel*/ LEVEL_THI, /*destArea*/ 2, /*destNode*/ WARP_NODE_0C, /*flags*/ WARP_NO_CHECKPOINT), 129 WARP_NODE(/*id*/ WARP_NODE_0C, /*destLevel*/ LEVEL_THI, /*destArea*/ 2, /*destNode*/ WARP_NODE_0B, /*flags*/ WARP_NO_CHECKPOINT), 130 WARP_NODE(/*id*/ WARP_NODE_SUCCESS, /*destLevel*/ LEVEL_CASTLE, /*destArea*/ 2, /*destNode*/ WARP_NODE_33, /*flags*/ WARP_NO_CHECKPOINT), 131 WARP_NODE(/*id*/ WARP_NODE_DEATH, /*destLevel*/ LEVEL_CASTLE, /*destArea*/ 2, /*destNode*/ WARP_NODE_65, /*flags*/ WARP_NO_CHECKPOINT), 132 JUMP_LINK(script_func_local_8), 133 JUMP_LINK(script_func_local_2), 134 JUMP_LINK(script_func_local_6), 135 TERRAIN(/*terrainData*/ thi_seg7_area_2_collision), 136 MACRO_OBJECTS(/*objList*/ thi_seg7_area_2_macro_objs), 137 SET_BACKGROUND_MUSIC(/*settingsPreset*/ 0x0000, /*seq*/ SEQ_LEVEL_GRASS), 138 TERRAIN_TYPE(/*terrainType*/ TERRAIN_GRASS), 139 END_AREA(), 140 141 AREA(/*index*/ 3, thi_geo_00079C), 142 OBJECT(/*model*/ MODEL_NONE, /*pos*/ 512, 1024, 2150, /*angle*/ 0, 180, 0, /*bhvParam*/ BPARAM2(WARP_NODE_0A), /*bhv*/ bhvInstantActiveWarp), 143 OBJECT(/*model*/ MODEL_NONE, /*pos*/ 0, 3277, 0, /*angle*/ 0, 0, 0, /*bhvParam*/ BPARAM2(WARP_NODE_0B), /*bhv*/ bhvAirborneWarp), 144 OBJECT(/*model*/ MODEL_NONE, /*pos*/ 512, 1024, 2355, /*angle*/ 0, 0, 0, /*bhvParam*/ BPARAM1(5) | BPARAM2(WARP_NODE_0C), /*bhv*/ bhvWarp), 145 WARP_NODE(/*id*/ WARP_NODE_0A, /*destLevel*/ LEVEL_THI, /*destArea*/ 3, /*destNode*/ WARP_NODE_0A, /*flags*/ WARP_NO_CHECKPOINT), 146 WARP_NODE(/*id*/ WARP_NODE_0B, /*destLevel*/ LEVEL_THI, /*destArea*/ 3, /*destNode*/ WARP_NODE_0B, /*flags*/ WARP_NO_CHECKPOINT), 147 WARP_NODE(/*id*/ WARP_NODE_0C, /*destLevel*/ LEVEL_THI, /*destArea*/ 1, /*destNode*/ WARP_NODE_0B, /*flags*/ WARP_NO_CHECKPOINT), 148 WARP_NODE(/*id*/ WARP_NODE_SUCCESS, /*destLevel*/ LEVEL_CASTLE, /*destArea*/ 2, /*destNode*/ WARP_NODE_37, /*flags*/ WARP_NO_CHECKPOINT), 149 WARP_NODE(/*id*/ WARP_NODE_DEATH, /*destLevel*/ LEVEL_CASTLE, /*destArea*/ 2, /*destNode*/ WARP_NODE_69, /*flags*/ WARP_NO_CHECKPOINT), 150 JUMP_LINK(script_func_local_3), 151 TERRAIN(/*terrainData*/ thi_seg7_area_3_collision), 152 MACRO_OBJECTS(/*objList*/ thi_seg7_area_3_macro_objs), 153 SET_BACKGROUND_MUSIC(/*settingsPreset*/ 0x0004, /*seq*/ SEQ_LEVEL_UNDERGROUND), 154 TERRAIN_TYPE(/*terrainType*/ TERRAIN_GRASS), 155 END_AREA(), 156 157 FREE_LEVEL_POOL(), 158 MARIO_POS(/*area*/ 1, /*yaw*/ 149, /*pos*/ -7372, -2969, 7373), 159 CALL(/*arg*/ 0, /*func*/ lvl_init_or_update), 160 CALL_LOOP(/*arg*/ 1, /*func*/ lvl_init_or_update), 161 CLEAR_LEVEL(), 162 SLEEP_BEFORE_EXIT(/*frames*/ 1), 163 EXIT(), 164 };