model.inc.c (3219B)
1 // 0x07005520 - 0x07005538 2 static const Lights1 sl_seg7_lights_07005520 = gdSPDefLights1( 3 0x7f, 0x7f, 0x7f, 4 0xff, 0xff, 0xff, 0x28, 0x28, 0x28 5 ); 6 7 // 0x07005538 - 0x07005638 8 static const Vtx sl_seg7_vertex_07005538[] = { 9 {{{ 768, 1352, -5375}, 0, { 0, 990}, {0x00, 0x7f, 0x00, 0xff}}}, 10 {{{ -200, 1352, -3761}, 0, { 1866, -908}, {0x00, 0x7f, 0x00, 0xff}}}, 11 {{{ 1091, 1352, -4084}, 0, { 1866, 990}, {0x00, 0x7f, 0x00, 0xff}}}, 12 {{{ 1024, 922, -3071}, 0, { -3096, 0}, {0x00, 0x7f, 0x00, 0xff}}}, 13 {{{ -1023, 922, -3071}, 0, { -3096, 2010}, {0x00, 0x7f, 0x00, 0xff}}}, 14 {{{ -818, 922, -1023}, 0, { -1052, 1806}, {0x00, 0x7f, 0x00, 0xff}}}, 15 {{{ 1024, 922, -1023}, 0, { -1052, 0}, {0x00, 0x7f, 0x00, 0xff}}}, 16 {{{ 365, 3328, 2052}, 0, { 2016, 626}, {0x00, 0x7f, 0x00, 0xff}}}, 17 {{{ 2027, 3328, 608}, 0, { 576, -1034}, {0x00, 0x7f, 0x00, 0xff}}}, 18 {{{ 1725, 3328, 260}, 0, { 228, -732}, {0x00, 0x7f, 0x00, 0xff}}}, 19 {{{ 63, 3328, 1704}, 0, { 1668, 928}, {0x00, 0x7f, 0x00, 0xff}}}, 20 {{{ 3328, 973, -4351}, 0, { -4374, -2332}, {0x00, 0x7f, 0x00, 0xff}}}, 21 {{{ 2304, 973, -5375}, 0, { -5396, -1310}, {0x00, 0x7f, 0x00, 0xff}}}, 22 {{{ 2304, 973, -4351}, 0, { -4374, -1310}, {0x00, 0x7f, 0x00, 0xff}}}, 23 {{{ 3328, 973, -5375}, 0, { -5396, -2332}, {0x00, 0x7f, 0x00, 0xff}}}, 24 {{{ -522, 1352, -5052}, 0, { 0, -908}, {0x00, 0x7f, 0x00, 0xff}}}, 25 }; 26 27 // 0x07005638 - 0x070056B0 28 static const Gfx sl_seg7_dl_07005638[] = { 29 gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, snow_09000800), 30 gsDPLoadSync(), 31 gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), 32 gsSPLight(&sl_seg7_lights_07005520.l, 1), 33 gsSPLight(&sl_seg7_lights_07005520.a, 2), 34 gsSPVertex(sl_seg7_vertex_07005538, 16, 0), 35 gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), 36 gsSP2Triangles( 3, 5, 6, 0x0, 7, 8, 9, 0x0), 37 gsSP2Triangles( 7, 9, 10, 0x0, 11, 12, 13, 0x0), 38 gsSP2Triangles(11, 14, 12, 0x0, 0, 15, 1, 0x0), 39 gsSPEndDisplayList(), 40 }; 41 42 // 0x070056B0 - 0x07005730 43 const Gfx sl_seg7_dl_070056B0[] = { 44 gsDPPipeSync(), 45 gsDPSetEnvColor(255, 255, 255, 180), 46 gsDPSetCombineMode(G_CC_MODULATERGBFADE, G_CC_MODULATERGBFADE), 47 gsSPClearGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH), 48 gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), 49 gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), 50 gsDPTileSync(), 51 gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), 52 gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), 53 gsSPDisplayList(sl_seg7_dl_07005638), 54 gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), 55 gsDPPipeSync(), 56 gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), 57 gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH), 58 gsDPSetEnvColor(255, 255, 255, 255), 59 gsSPEndDisplayList(), 60 };