model.inc.c (2254B)
1 // 0x0700E348 - 0x0700E360 2 static const Lights1 pss_seg7_lights_0700E348 = gdSPDefLights1( 3 0x3f, 0x3f, 0x3f, 4 0xff, 0xff, 0xff, 0x28, 0x28, 0x28 5 ); 6 7 // 0x0700E360 - 0x0700E3A0 8 static const Vtx pss_seg7_vertex_0700E360[] = { 9 {{{ -5845, -4509, 3251}, 0, { 6100, 990}, {0x00, 0x7e, 0x0b, 0xff}}}, 10 {{{ -5845, -4490, 3047}, 0, { 6100, -1054}, {0x00, 0x7e, 0x0b, 0xff}}}, 11 {{{ -6869, -4490, 3047}, 0, { -4118, -1054}, {0x00, 0x7e, 0x0b, 0xff}}}, 12 {{{ -6869, -4509, 3251}, 0, { -4118, 990}, {0x00, 0x7e, 0x0b, 0xff}}}, 13 }; 14 15 // 0x0700E3A0 - 0x0700E3E8 16 static const Gfx pss_seg7_dl_0700E3A0[] = { 17 gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, pss_seg7_texture_07001000), 18 gsDPLoadSync(), 19 gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), 20 gsSPLight(&pss_seg7_lights_0700E348.l, 1), 21 gsSPLight(&pss_seg7_lights_0700E348.a, 2), 22 gsSPVertex(pss_seg7_vertex_0700E360, 4, 0), 23 gsSP2Triangles( 0, 1, 2, 0x0, 3, 0, 2, 0x0), 24 gsSPEndDisplayList(), 25 }; 26 27 // 0x0700E3E8 - 0x0700E490 28 const Gfx pss_seg7_dl_0700E3E8[] = { 29 gsDPPipeSync(), 30 gsDPSetCycleType(G_CYC_2CYCLE), 31 gsDPSetRenderMode(G_RM_FOG_SHADE_A, G_RM_AA_ZB_OPA_DECAL2), 32 gsDPSetDepthSource(G_ZS_PIXEL), 33 gsDPSetFogColor(0, 0, 0, 255), 34 gsSPFogPosition(980, 1000), 35 gsSPSetGeometryMode(G_FOG), 36 gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_PASS2), 37 gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), 38 gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), 39 gsDPTileSync(), 40 gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), 41 gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), 42 gsSPDisplayList(pss_seg7_dl_0700E3A0), 43 gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), 44 gsDPPipeSync(), 45 gsDPSetCycleType(G_CYC_1CYCLE), 46 gsDPSetRenderMode(G_RM_AA_ZB_OPA_DECAL, G_RM_NOOP2), 47 gsSPClearGeometryMode(G_FOG), 48 gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), 49 gsSPEndDisplayList(), 50 };