sm64

A Super Mario 64 decompilation
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script.c (19673B)


      1 #include <ultra64.h>
      2 #include "sm64.h"
      3 #include "behavior_data.h"
      4 #include "model_ids.h"
      5 #include "seq_ids.h"
      6 #include "dialog_ids.h"
      7 #include "segment_symbols.h"
      8 #include "level_commands.h"
      9 
     10 #include "game/level_update.h"
     11 
     12 #include "levels/scripts.h"
     13 
     14 #include "actors/common1.h"
     15 
     16 #include "make_const_nonconst.h"
     17 #include "levels/lll/header.h"
     18 
     19 // Unlike most levels, level geometry objects in LLL are defined as regular objects instead of terrain objects.
     20 static const LevelScript script_func_local_1[] = {
     21     OBJECT(/*model*/ MODEL_LEVEL_GEOMETRY_03, /*pos*/  3840,   0, -5631, /*angle*/ 0,   0, 0, /*bhvParam*/ 0, /*bhv*/ bhvStaticObject),
     22     OBJECT(/*model*/ MODEL_LEVEL_GEOMETRY_04, /*pos*/  4992,   0,  -639, /*angle*/ 0,   0, 0, /*bhvParam*/ 0, /*bhv*/ bhvStaticObject),
     23     OBJECT(/*model*/ MODEL_LEVEL_GEOMETRY_05, /*pos*/  7168,   0,  1408, /*angle*/ 0,   0, 0, /*bhvParam*/ 0, /*bhv*/ bhvStaticObject),
     24     OBJECT(/*model*/ MODEL_LEVEL_GEOMETRY_06, /*pos*/     0,   0,  3712, /*angle*/ 0,   0, 0, /*bhvParam*/ 0, /*bhv*/ bhvStaticObject),
     25     OBJECT(/*model*/ MODEL_LEVEL_GEOMETRY_07, /*pos*/ -3199,   0,  3456, /*angle*/ 0,   0, 0, /*bhvParam*/ 0, /*bhv*/ bhvStaticObject),
     26     OBJECT(/*model*/ MODEL_LEVEL_GEOMETRY_08, /*pos*/ -5119,   0, -2047, /*angle*/ 0,   0, 0, /*bhvParam*/ 0, /*bhv*/ bhvStaticObject),
     27     OBJECT(/*model*/ MODEL_LEVEL_GEOMETRY_0A, /*pos*/     0,   0,     0, /*angle*/ 0,   0, 0, /*bhvParam*/ 0, /*bhv*/ bhvStaticObject),
     28     OBJECT(/*model*/ MODEL_LEVEL_GEOMETRY_0B, /*pos*/     0,   0,  6272, /*angle*/ 0,   0, 0, /*bhvParam*/ 0, /*bhv*/ bhvStaticObject),
     29     OBJECT(/*model*/ MODEL_LEVEL_GEOMETRY_0C, /*pos*/  5632,   0,  1408, /*angle*/ 0, 270, 0, /*bhvParam*/ 0, /*bhv*/ bhvStaticObject),
     30     OBJECT(/*model*/ MODEL_LEVEL_GEOMETRY_0C, /*pos*/  2048,   0,  3456, /*angle*/ 0, 180, 0, /*bhvParam*/ 0, /*bhv*/ bhvStaticObject),
     31     OBJECT(/*model*/ MODEL_LEVEL_GEOMETRY_0C, /*pos*/ -4607,   0,  3456, /*angle*/ 0, 270, 0, /*bhvParam*/ 0, /*bhv*/ bhvStaticObject),
     32     OBJECT(/*model*/ MODEL_LEVEL_GEOMETRY_0C, /*pos*/ -5119,   0,  -511, /*angle*/ 0,   0, 0, /*bhvParam*/ 0, /*bhv*/ bhvStaticObject),
     33     OBJECT(/*model*/ MODEL_LEVEL_GEOMETRY_0D, /*pos*/     0,   0, -2047, /*angle*/ 0,   0, 0, /*bhvParam*/ 0, /*bhv*/ bhvStaticObject),
     34     // This behavior differs from the rest in that it actually has collision rather than being purely visual.
     35     // A likely explanation is that this object was added in after the collision model was made, and they didn't want
     36     // to redo the collision so they just added a new behavior for it.
     37     OBJECT(/*model*/ MODEL_LEVEL_GEOMETRY_0E, /*pos*/ -5115, 300, -3200, /*angle*/ 0,  90, 0, /*bhvParam*/ 0, /*bhv*/ bhvLLLHexagonalMesh),
     38     RETURN(),
     39 };
     40 
     41 static const LevelScript script_func_local_2[] = {
     42     OBJECT(/*model*/ MODEL_LLL_DRAWBRIDGE_PART,                /*pos*/ -1919,  307,  3648, /*angle*/ 0,  0, 0, /*bhvParam*/ 0, /*bhv*/ bhvLLLDrawbridgeSpawner),
     43     OBJECT(/*model*/ MODEL_LLL_ROTATING_BLOCK_FIRE_BARS,       /*pos*/ -5119,  307, -4095, /*angle*/ 0,  0, 0, /*bhvParam*/ 0, /*bhv*/ bhvLLLRotatingBlockWithFireBars),
     44     OBJECT(/*model*/ MODEL_LLL_ROTATING_HEXAGONAL_RING,        /*pos*/     0,    0,     0, /*angle*/ 0,  0, 0, /*bhvParam*/ 0, /*bhv*/ bhvLLLRotatingHexagonalRing),
     45     OBJECT(/*model*/ MODEL_LLL_SINKING_RECTANGULAR_PLATFORM,   /*pos*/  3968,    0,  1408, /*angle*/ 0, 90, 0, /*bhvParam*/ 0, /*bhv*/ bhvLLLSinkingRectangularPlatform),
     46     OBJECT(/*model*/ MODEL_LLL_SINKING_RECTANGULAR_PLATFORM,   /*pos*/ -5759,    0,  3072, /*angle*/ 0,  0, 0, /*bhvParam*/ 0, /*bhv*/ bhvLLLSinkingRectangularPlatform),
     47     OBJECT(/*model*/ MODEL_LLL_SINKING_RECTANGULAR_PLATFORM,   /*pos*/  2816,    0,   512, /*angle*/ 0, 90, 0, /*bhvParam*/ 0, /*bhv*/ bhvLLLSinkingRectangularPlatform),
     48     OBJECT(/*model*/ MODEL_LLL_SINKING_RECTANGULAR_PLATFORM,   /*pos*/ -1791,    0, -4095, /*angle*/ 0, 90, 0, /*bhvParam*/ 0, /*bhv*/ bhvLLLSinkingRectangularPlatform),
     49     OBJECT(/*model*/ MODEL_LLL_SINKING_SQUARE_PLATFORMS,       /*pos*/  3840,    0, -3199, /*angle*/ 0,  0, 0, /*bhvParam*/ 0, /*bhv*/ bhvLLLSinkingSquarePlatforms),
     50     OBJECT(/*model*/ MODEL_LLL_TILTING_SQUARE_PLATFORM,        /*pos*/   922, -153,  2150, /*angle*/ 0,  0, 0, /*bhvParam*/ 0, /*bhv*/ bhvLLLTiltingInvertedPyramid),
     51     OBJECT(/*model*/ MODEL_LLL_TILTING_SQUARE_PLATFORM,        /*pos*/  1741, -153,  1741, /*angle*/ 0,  0, 0, /*bhvParam*/ 0, /*bhv*/ bhvLLLTiltingInvertedPyramid),
     52     OBJECT(/*model*/ MODEL_LLL_TILTING_SQUARE_PLATFORM,        /*pos*/  1741, -153,  2560, /*angle*/ 0,  0, 0, /*bhvParam*/ 0, /*bhv*/ bhvLLLTiltingInvertedPyramid),
     53     OBJECT(/*model*/ MODEL_LLL_TILTING_SQUARE_PLATFORM,        /*pos*/  2099, -153,  -306, /*angle*/ 0,  0, 0, /*bhvParam*/ 0, /*bhv*/ bhvLLLTiltingInvertedPyramid),
     54     OBJECT(/*model*/ MODEL_NONE,                               /*pos*/ -5119,  102,  1024, /*angle*/ 0,  0, 0, /*bhvParam*/ 0, /*bhv*/ bhvLLLBowserPuzzle),
     55     RETURN(),
     56 };
     57 
     58 static const LevelScript script_func_local_3[] = {
     59     OBJECT(/*model*/ MODEL_LLL_MOVING_OCTAGONAL_MESH_PLATFORM, /*pos*/  1124,    0, -4607, /*angle*/ 0,  0, 0, /*bhvParam*/ 0, /*bhv*/ bhvLLLMovingOctagonalMeshPlatform),
     60     OBJECT(/*model*/ MODEL_LLL_MOVING_OCTAGONAL_MESH_PLATFORM, /*pos*/  7168,    0,  2432, /*angle*/ 0,  0, 0, /*bhvParam*/ BPARAM2(0x01), /*bhv*/ bhvLLLMovingOctagonalMeshPlatform),
     61     OBJECT(/*model*/ MODEL_LLL_SINKING_ROCK_BLOCK,             /*pos*/  7168,    0,  7296, /*angle*/ 0,  0, 0, /*bhvParam*/ 0, /*bhv*/ bhvLLLSinkingRockBlock),
     62     OBJECT(/*model*/ MODEL_LLL_ROLLING_LOG,                    /*pos*/  6144,  307,  6016, /*angle*/ 0, 90, 0, /*bhvParam*/ 0, /*bhv*/ bhvLLLRollingLog),
     63     OBJECT(/*model*/ MODEL_LLL_ROTATING_HEXAGONAL_PLATFORM,    /*pos*/ -5119,    0, -4095, /*angle*/ 0,  0, 0, /*bhvParam*/ 0, /*bhv*/ bhvLLLRotatingHexagonalPlatform),
     64     OBJECT(/*model*/ MODEL_NONE,                               /*pos*/ -3583,    0, -4095, /*angle*/ 0,  0, 0, /*bhvParam*/ 0, /*bhv*/ bhvLLLFloatingWoodBridge),
     65     RETURN(),
     66 };
     67 
     68 static const LevelScript script_func_local_4[] = {
     69     OBJECT          (/*model*/ MODEL_NONE,            /*pos*/ -3199,  307,  3456, /*angle*/ 0,   0, 0, /*bhvParam*/ 0, /*bhv*/ bhvMrI),
     70     OBJECT          (/*model*/ MODEL_BULLY_BOSS,      /*pos*/     0,  307, -4385, /*angle*/ 0,   0, 0, /*bhvParam*/ BPARAM1(STAR_INDEX_ACT_1), /*bhv*/ bhvBigBully),
     71     OBJECT          (/*model*/ MODEL_BULLY_BOSS,      /*pos*/  4046, 2234, -5521, /*angle*/ 0,   0, 0, /*bhvParam*/ BPARAM1(STAR_INDEX_ACT_2), /*bhv*/ bhvBigBullyWithMinions),
     72     OBJECT          (/*model*/ MODEL_BULLY,           /*pos*/ -5119,  307, -2482, /*angle*/ 0,   0, 0, /*bhvParam*/ 0, /*bhv*/ bhvSmallBully),
     73     OBJECT          (/*model*/ MODEL_BULLY,           /*pos*/     0,  307,  3712, /*angle*/ 0,   0, 0, /*bhvParam*/ 0, /*bhv*/ bhvSmallBully),
     74     OBJECT          (/*model*/ MODEL_BULLY,           /*pos*/  6813,  307,  1613, /*angle*/ 0,   0, 0, /*bhvParam*/ 0, /*bhv*/ bhvSmallBully),
     75     OBJECT          (/*model*/ MODEL_BULLY,           /*pos*/  7168,  307,   998, /*angle*/ 0,   0, 0, /*bhvParam*/ 0, /*bhv*/ bhvSmallBully),
     76     OBJECT          (/*model*/ MODEL_BULLY,           /*pos*/ -5130,  285, -1663, /*angle*/ 0,   0, 0, /*bhvParam*/ 0, /*bhv*/ bhvSmallBully),
     77     OBJECT          (/*model*/ MODEL_NONE,            /*pos*/     0,  200, -2048, /*angle*/ 0,   0, 0, /*bhvParam*/ 0, /*bhv*/ bhvFlamethrower),
     78     OBJECT          (/*model*/ MODEL_NONE,            /*pos*/   500,    2,  5000, /*angle*/ 0, 270, 0, /*bhvParam*/ 0, /*bhv*/ bhvBouncingFireball),
     79     OBJECT          (/*model*/ MODEL_NONE,            /*pos*/  -700,    2,  4500, /*angle*/ 0,  90, 0, /*bhvParam*/ 0, /*bhv*/ bhvBouncingFireball),
     80     OBJECT          (/*model*/ MODEL_NONE,            /*pos*/ -6300,    2,  2625, /*angle*/ 0,  90, 0, /*bhvParam*/ 0, /*bhv*/ bhvBouncingFireball),
     81     OBJECT          (/*model*/ MODEL_NONE,            /*pos*/ -3280,    2, -4854, /*angle*/ 0,   0, 0, /*bhvParam*/ 0, /*bhv*/ bhvBouncingFireball),
     82     OBJECT          (/*model*/ MODEL_NONE,            /*pos*/  5996,    2,  -390, /*angle*/ 0, 315, 0, /*bhvParam*/ 0, /*bhv*/ bhvBouncingFireball),
     83     OBJECT          (/*model*/ MODEL_NONE,            /*pos*/  5423,    2, -1991, /*angle*/ 0, 315, 0, /*bhvParam*/ 0, /*bhv*/ bhvBouncingFireball),
     84     OBJECT          (/*model*/ MODEL_NONE,            /*pos*/  4921,    2, -1504, /*angle*/ 0,  90, 0, /*bhvParam*/ 0, /*bhv*/ bhvBouncingFireball),
     85     OBJECT_WITH_ACTS(/*model*/ MODEL_EXCLAMATION_BOX, /*pos*/  1050,  550,  6200, /*angle*/ 0,   0, 0, /*bhvParam*/ BPARAM2(EXCLAMATION_BOX_BP_KOOPA_SHELL), /*bhv*/ bhvExclamationBox, /*acts*/ ACT_5 | ACT_6),
     86     RETURN(),
     87 };
     88 
     89 static const LevelScript script_func_local_5[] = {
     90     OBJECT_WITH_ACTS(/*model*/ MODEL_NONE, /*pos*/ -4400, 350,  250, /*angle*/ 0, 0, 0, /*bhvParam*/ BPARAM1(STAR_INDEX_ACT_3), /*bhv*/ bhvHiddenRedCoinStar, /*acts*/ ALL_ACTS),
     91     OBJECT_WITH_ACTS(/*model*/ MODEL_STAR, /*pos*/  3100, 400, 7900, /*angle*/ 0, 0, 0, /*bhvParam*/ BPARAM1(STAR_INDEX_ACT_4), /*bhv*/ bhvStar,                 /*acts*/ ALL_ACTS),
     92     RETURN(),
     93 };
     94 
     95 static const LevelScript script_func_local_6[] = {
     96     OBJECT(/*model*/ MODEL_NONE,                         /*pos*/   728, 2606, -2754, /*angle*/ 0,   0, 0, /*bhvParam*/ BPARAM2(56),   /*bhv*/ bhvPoleGrabbing),
     97     OBJECT(/*model*/ MODEL_NONE,                         /*pos*/  1043, 2972, -2679, /*angle*/ 0,   0, 0, /*bhvParam*/ BPARAM2(78),   /*bhv*/ bhvPoleGrabbing),
     98     OBJECT(/*model*/ MODEL_NONE,                         /*pos*/  1078, 3078, -2269, /*angle*/ 0,   0, 0, /*bhvParam*/ BPARAM2(102),  /*bhv*/ bhvPoleGrabbing),
     99     OBJECT(/*model*/ MODEL_NONE,                         /*pos*/  1413, 3222, -2190, /*angle*/ 0,   0, 0, /*bhvParam*/ BPARAM2(82),   /*bhv*/ bhvPoleGrabbing),
    100     OBJECT(/*model*/ MODEL_NONE,                         /*pos*/   783, 1126,   -47, /*angle*/ 0,   0, 0, /*bhvParam*/ BPARAM2(102),  /*bhv*/ bhvPoleGrabbing),
    101     OBJECT(/*model*/ MODEL_NONE,                         /*pos*/   662, 2150,   708, /*angle*/ 0,   0, 0, /*bhvParam*/ BPARAM2(102),  /*bhv*/ bhvPoleGrabbing),
    102     OBJECT(/*model*/ MODEL_NONE,                         /*pos*/  2943,  476,    10, /*angle*/ 0, 270, 0, /*bhvParam*/ BPARAM2(0x02), /*bhv*/ bhvFlamethrower),
    103     OBJECT(/*model*/ MODEL_NONE,                         /*pos*/ -2759, 2350, -1108, /*angle*/ 0,  60, 0, /*bhvParam*/ BPARAM2(0x02), /*bhv*/ bhvFlamethrower),
    104     OBJECT(/*model*/ MODEL_NONE,                         /*pos*/ -2472, 2350, -1605, /*angle*/ 0,  60, 0, /*bhvParam*/ BPARAM2(0x02), /*bhv*/ bhvFlamethrower),
    105     OBJECT(/*model*/ MODEL_LLL_VOLCANO_FALLING_TRAP,     /*pos*/  -485, 1203,  2933, /*angle*/ 0,   0, 0, /*bhvParam*/ 0, /*bhv*/ bhvLLLVolcanoFallingTrap),
    106     OBJECT(/*model*/ MODEL_LLL_ROTATING_BLOCK_FIRE_BARS, /*pos*/   417, 2150,   583, /*angle*/ 0,   0, 0, /*bhvParam*/ 0, /*bhv*/ bhvLLLRotatingBlockWithFireBars),
    107     OBJECT(/*model*/ MODEL_CHECKERBOARD_PLATFORM,        /*pos*/  -764,    0,  1664, /*angle*/ 0, 180, 0, /*bhvParam*/ BPARAM1(0x08) | BPARAM2(0xA5), /*bhv*/ bhvPlatformOnTrack),
    108     OBJECT(/*model*/ MODEL_CHECKERBOARD_PLATFORM,        /*pos*/   184,  980, -1366, /*angle*/ 0, 180, 0, /*bhvParam*/ BPARAM1(0x08) | BPARAM2(0xA6), /*bhv*/ bhvPlatformOnTrack),
    109     OBJECT(/*model*/ MODEL_NONE,                         /*pos*/   -26,  103, -2649, /*angle*/ 0,   0, 0, /*bhvParam*/ 0, /*bhv*/ bhvVolcanoSoundLoop),
    110     RETURN(),
    111 };
    112 
    113 static const LevelScript script_func_local_7[] = {
    114     OBJECT_WITH_ACTS(/*model*/ MODEL_STAR, /*pos*/ 2523, 3850, -901, /*angle*/ 0, 0, 0, /*bhvParam*/ BPARAM1(STAR_INDEX_ACT_5), /*bhv*/ bhvStar, /*acts*/ ALL_ACTS),
    115     OBJECT_WITH_ACTS(/*model*/ MODEL_STAR, /*pos*/ 1800, 3400, 1450, /*angle*/ 0, 0, 0, /*bhvParam*/ BPARAM1(STAR_INDEX_ACT_6), /*bhv*/ bhvStar, /*acts*/ ALL_ACTS),
    116     RETURN(),
    117 };
    118 
    119 const LevelScript level_lll_entry[] = {
    120     INIT_LEVEL(),
    121     LOAD_MIO0        (/*seg*/ 0x07, _lll_segment_7SegmentRomStart, _lll_segment_7SegmentRomEnd),
    122     LOAD_MIO0_TEXTURE(/*seg*/ 0x09, _fire_mio0SegmentRomStart, _fire_mio0SegmentRomEnd),
    123     LOAD_MIO0        (/*seg*/ 0x0A, _bitfs_skybox_mio0SegmentRomStart, _bitfs_skybox_mio0SegmentRomEnd),
    124     LOAD_MIO0        (/*seg*/ 0x0B, _effect_mio0SegmentRomStart, _effect_mio0SegmentRomEnd),
    125     LOAD_MIO0        (/*seg*/ 0x05, _group2_mio0SegmentRomStart, _group2_mio0SegmentRomEnd),
    126     LOAD_RAW         (/*seg*/ 0x0C, _group2_geoSegmentRomStart,  _group2_geoSegmentRomEnd),
    127     LOAD_MIO0        (/*seg*/ 0x06, _group17_mio0SegmentRomStart, _group17_mio0SegmentRomEnd),
    128     LOAD_RAW         (/*seg*/ 0x0D, _group17_geoSegmentRomStart,  _group17_geoSegmentRomEnd),
    129     LOAD_MIO0        (/*seg*/ 0x08, _common0_mio0SegmentRomStart, _common0_mio0SegmentRomEnd),
    130     LOAD_RAW         (/*seg*/ 0x0F, _common0_geoSegmentRomStart,  _common0_geoSegmentRomEnd),
    131     ALLOC_LEVEL_POOL(),
    132     MARIO(/*model*/ MODEL_MARIO, /*bhvParam*/ BPARAM4(0x01), /*bhv*/ bhvMario),
    133     JUMP_LINK(script_func_global_1),
    134     JUMP_LINK(script_func_global_3),
    135     JUMP_LINK(script_func_global_18),
    136     LOAD_MODEL_FROM_GEO(MODEL_LEVEL_GEOMETRY_03,                  lll_geo_0009E0),
    137     LOAD_MODEL_FROM_GEO(MODEL_LEVEL_GEOMETRY_04,                  lll_geo_0009F8),
    138     LOAD_MODEL_FROM_GEO(MODEL_LEVEL_GEOMETRY_05,                  lll_geo_000A10),
    139     LOAD_MODEL_FROM_GEO(MODEL_LEVEL_GEOMETRY_06,                  lll_geo_000A28),
    140     LOAD_MODEL_FROM_GEO(MODEL_LEVEL_GEOMETRY_07,                  lll_geo_000A40),
    141     LOAD_MODEL_FROM_GEO(MODEL_LEVEL_GEOMETRY_08,                  lll_geo_000A60),
    142     LOAD_MODEL_FROM_GEO(MODEL_LEVEL_GEOMETRY_0A,                  lll_geo_000A90),
    143     LOAD_MODEL_FROM_GEO(MODEL_LEVEL_GEOMETRY_0B,                  lll_geo_000AA8),
    144     LOAD_MODEL_FROM_GEO(MODEL_LEVEL_GEOMETRY_0C,                  lll_geo_000AC0),
    145     LOAD_MODEL_FROM_GEO(MODEL_LEVEL_GEOMETRY_0D,                  lll_geo_000AD8),
    146     LOAD_MODEL_FROM_GEO(MODEL_LEVEL_GEOMETRY_0E,                  lll_geo_000AF0),
    147     LOAD_MODEL_FROM_GEO(MODEL_LLL_DRAWBRIDGE_PART,                lll_geo_000B20),
    148     LOAD_MODEL_FROM_GEO(MODEL_LLL_ROTATING_BLOCK_FIRE_BARS,       lll_geo_000B38),
    149     LOAD_MODEL_FROM_GEO(MODEL_LLL_ROTATING_HEXAGONAL_RING,        lll_geo_000BB0),
    150     LOAD_MODEL_FROM_GEO(MODEL_LLL_SINKING_RECTANGULAR_PLATFORM,   lll_geo_000BC8),
    151     LOAD_MODEL_FROM_GEO(MODEL_LLL_SINKING_SQUARE_PLATFORMS,       lll_geo_000BE0),
    152     LOAD_MODEL_FROM_GEO(MODEL_LLL_TILTING_SQUARE_PLATFORM,        lll_geo_000BF8),
    153     LOAD_MODEL_FROM_GEO(MODEL_LLL_BOWSER_PIECE_1,                 lll_geo_000C10),
    154     LOAD_MODEL_FROM_GEO(MODEL_LLL_BOWSER_PIECE_2,                 lll_geo_000C30),
    155     LOAD_MODEL_FROM_GEO(MODEL_LLL_BOWSER_PIECE_3,                 lll_geo_000C50),
    156     LOAD_MODEL_FROM_GEO(MODEL_LLL_BOWSER_PIECE_4,                 lll_geo_000C70),
    157     LOAD_MODEL_FROM_GEO(MODEL_LLL_BOWSER_PIECE_5,                 lll_geo_000C90),
    158     LOAD_MODEL_FROM_GEO(MODEL_LLL_BOWSER_PIECE_6,                 lll_geo_000CB0),
    159     LOAD_MODEL_FROM_GEO(MODEL_LLL_BOWSER_PIECE_7,                 lll_geo_000CD0),
    160     LOAD_MODEL_FROM_GEO(MODEL_LLL_BOWSER_PIECE_8,                 lll_geo_000CF0),
    161     LOAD_MODEL_FROM_GEO(MODEL_LLL_BOWSER_PIECE_9,                 lll_geo_000D10),
    162     LOAD_MODEL_FROM_GEO(MODEL_LLL_BOWSER_PIECE_10,                lll_geo_000D30),
    163     LOAD_MODEL_FROM_GEO(MODEL_LLL_BOWSER_PIECE_11,                lll_geo_000D50),
    164     LOAD_MODEL_FROM_GEO(MODEL_LLL_BOWSER_PIECE_12,                lll_geo_000D70),
    165     LOAD_MODEL_FROM_GEO(MODEL_LLL_BOWSER_PIECE_13,                lll_geo_000D90),
    166     LOAD_MODEL_FROM_GEO(MODEL_LLL_BOWSER_PIECE_14,                lll_geo_000DB0),
    167     LOAD_MODEL_FROM_GEO(MODEL_LLL_MOVING_OCTAGONAL_MESH_PLATFORM, lll_geo_000B08),
    168     LOAD_MODEL_FROM_GEO(MODEL_LLL_SINKING_ROCK_BLOCK,             lll_geo_000DD0),
    169     LOAD_MODEL_FROM_GEO(MODEL_LLL_ROLLING_LOG,                    lll_geo_000DE8),
    170     LOAD_MODEL_FROM_GEO(MODEL_LLL_ROTATING_HEXAGONAL_PLATFORM,    lll_geo_000A78),
    171     LOAD_MODEL_FROM_GEO(MODEL_LLL_WOOD_BRIDGE,                    lll_geo_000B50),
    172     LOAD_MODEL_FROM_GEO(MODEL_LLL_LARGE_WOOD_BRIDGE,              lll_geo_000B68),
    173     LOAD_MODEL_FROM_GEO(MODEL_LLL_FALLING_PLATFORM,               lll_geo_000B80),
    174     LOAD_MODEL_FROM_GEO(MODEL_LLL_LARGE_FALLING_PLATFORM,         lll_geo_000B98),
    175     LOAD_MODEL_FROM_GEO(MODEL_LLL_VOLCANO_FALLING_TRAP,           lll_geo_000EA8),
    176 
    177     AREA(/*index*/ 1, lll_geo_000E00),
    178         OBJECT(/*model*/ MODEL_NONE, /*pos*/ -3839, 1154, 6272, /*angle*/ 0,   90, 0, /*bhvParam*/ BPARAM2(WARP_NODE_0A), /*bhv*/ bhvSpinAirborneWarp),
    179         OBJECT(/*model*/ MODEL_NONE, /*pos*/     0,  105,    0, /*angle*/ 0,    0, 0, /*bhvParam*/ BPARAM1(25) | BPARAM2(WARP_NODE_0B), /*bhv*/ bhvWarp),
    180         OBJECT(/*model*/ MODEL_NONE, /*pos*/ -3200,   11, 3456, /*angle*/ 0, -100, 0, /*bhvParam*/ BPARAM2(WARP_NODE_0C), /*bhv*/ bhvFadingWarp),
    181         OBJECT(/*model*/ MODEL_NONE, /*pos*/ -5888,  154, 6656, /*angle*/ 0,  100, 0, /*bhvParam*/ BPARAM2(WARP_NODE_0D), /*bhv*/ bhvFadingWarp),
    182         WARP_NODE(/*id*/ WARP_NODE_0A,      /*destLevel*/ LEVEL_LLL,    /*destArea*/ 1, /*destNode*/ WARP_NODE_0A, /*flags*/ WARP_NO_CHECKPOINT),
    183         WARP_NODE(/*id*/ WARP_NODE_0B,      /*destLevel*/ LEVEL_LLL,    /*destArea*/ 2, /*destNode*/ WARP_NODE_0A, /*flags*/ WARP_CHECKPOINT),
    184         WARP_NODE(/*id*/ WARP_NODE_0C,      /*destLevel*/ LEVEL_LLL,    /*destArea*/ 1, /*destNode*/ WARP_NODE_0D, /*flags*/ WARP_NO_CHECKPOINT),
    185         WARP_NODE(/*id*/ WARP_NODE_0D,      /*destLevel*/ LEVEL_LLL,    /*destArea*/ 1, /*destNode*/ WARP_NODE_0C, /*flags*/ WARP_NO_CHECKPOINT),
    186         WARP_NODE(/*id*/ WARP_NODE_SUCCESS, /*destLevel*/ LEVEL_CASTLE, /*destArea*/ 3, /*destNode*/ WARP_NODE_32, /*flags*/ WARP_NO_CHECKPOINT),
    187         WARP_NODE(/*id*/ WARP_NODE_DEATH,   /*destLevel*/ LEVEL_CASTLE, /*destArea*/ 3, /*destNode*/ WARP_NODE_64, /*flags*/ WARP_NO_CHECKPOINT),
    188         JUMP_LINK(script_func_local_1),
    189         JUMP_LINK(script_func_local_2),
    190         JUMP_LINK(script_func_local_3),
    191         JUMP_LINK(script_func_local_4),
    192         JUMP_LINK(script_func_local_5),
    193         TERRAIN(/*terrainData*/ lll_seg7_area_1_collision),
    194         MACRO_OBJECTS(/*objList*/ lll_seg7_area_1_macro_objs),
    195         SHOW_DIALOG(/*index*/ 0x00, DIALOG_097),
    196         SET_BACKGROUND_MUSIC(/*settingsPreset*/ 0x0000, /*seq*/ SEQ_LEVEL_HOT),
    197         TERRAIN_TYPE(/*terrainType*/ TERRAIN_STONE),
    198     END_AREA(),
    199 
    200     AREA(/*index*/ 2, lll_geo_000EC0),
    201         OBJECT(/*model*/ MODEL_NONE, /*pos*/ -955, 1103, -1029, /*angle*/ 0, 118, 0, /*bhvParam*/ BPARAM2(WARP_NODE_0A), /*bhv*/ bhvAirborneWarp),
    202         WARP_NODE(/*id*/ WARP_NODE_0A,      /*destLevel*/ LEVEL_LLL,    /*destArea*/ 2, /*destNode*/ WARP_NODE_0A, /*flags*/ WARP_NO_CHECKPOINT),
    203         WARP_NODE(/*id*/ WARP_NODE_SUCCESS, /*destLevel*/ LEVEL_CASTLE, /*destArea*/ 3, /*destNode*/ WARP_NODE_32, /*flags*/ WARP_NO_CHECKPOINT),
    204         WARP_NODE(/*id*/ WARP_NODE_DEATH,   /*destLevel*/ LEVEL_CASTLE, /*destArea*/ 3, /*destNode*/ WARP_NODE_64, /*flags*/ WARP_NO_CHECKPOINT),
    205         JUMP_LINK(script_func_local_6),
    206         JUMP_LINK(script_func_local_7),
    207         TERRAIN(/*terrainData*/ lll_seg7_area_2_collision),
    208         MACRO_OBJECTS(/*objList*/ lll_seg7_area_2_macro_objs),
    209         SET_BACKGROUND_MUSIC(/*settingsPreset*/ 0x0004, /*seq*/ SEQ_LEVEL_HOT),
    210         TERRAIN_TYPE(/*terrainType*/ TERRAIN_STONE),
    211     END_AREA(),
    212 
    213     FREE_LEVEL_POOL(),
    214     MARIO_POS(/*area*/ 1, /*yaw*/ 90, /*pos*/ -3839, 154, 6272),
    215     CALL(/*arg*/ 0, /*func*/ lvl_init_or_update),
    216     CALL_LOOP(/*arg*/ 1, /*func*/ lvl_init_or_update),
    217     CLEAR_LEVEL(),
    218     SLEEP_BEFORE_EXIT(/*frames*/ 1),
    219     EXIT(),
    220 };