sm64

A Super Mario 64 decompilation
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model.inc.c (5677B)


      1 // 0x07017578 - 0x07017590
      2 static const Lights1 lll_seg7_lights_07017578 = gdSPDefLights1(
      3     0x3f, 0x3f, 0x3f,
      4     0xfe, 0xff, 0xff, 0x28, 0x28, 0x28
      5 );
      6 
      7 // 0x07017590 - 0x07017650
      8 static const Vtx lll_seg7_vertex_07017590[] = {
      9     {{{  -511,    154,    128}, 0, {     0,    224}, {0x00, 0x7f, 0x00, 0xff}}},
     10     {{{  -511,    154,    512}, 0, {     0,    990}, {0x00, 0x7f, 0x00, 0xff}}},
     11     {{{   512,    154,    512}, 0, {   990,    990}, {0x00, 0x7f, 0x00, 0xff}}},
     12     {{{   512,    154,    128}, 0, {   990,    224}, {0x00, 0x7f, 0x00, 0xff}}},
     13     {{{  -511,    307,   -127}, 0, {   -30,    732}, {0x00, 0x6c, 0x41, 0xff}}},
     14     {{{  -511,    154,    128}, 0, {     0,   1232}, {0x00, 0x6c, 0x41, 0xff}}},
     15     {{{   512,    154,    128}, 0, {   988,   1246}, {0x00, 0x6c, 0x41, 0xff}}},
     16     {{{   512,    307,   -127}, 0, {   992,    746}, {0x00, 0x6c, 0x41, 0xff}}},
     17     {{{  -511,    307,   -511}, 0, {     0,  -1054}, {0x00, 0x7f, 0x00, 0xff}}},
     18     {{{  -511,    307,   -127}, 0, {     0,   -288}, {0x00, 0x7f, 0x00, 0xff}}},
     19     {{{   512,    307,   -127}, 0, {   990,   -288}, {0x00, 0x7f, 0x00, 0xff}}},
     20     {{{   512,    307,   -511}, 0, {   990,  -1054}, {0x00, 0x7f, 0x00, 0xff}}},
     21 };
     22 
     23 // 0x07017650 - 0x07017740
     24 static const Vtx lll_seg7_vertex_07017650[] = {
     25     {{{  -511,      0,   -511}, 0, {  4056,    990}, {0x00, 0x00, 0x81, 0xff}}},
     26     {{{   512,    307,   -511}, 0, {   650,      0}, {0x00, 0x00, 0x81, 0xff}}},
     27     {{{   512,      0,   -511}, 0, {   650,    990}, {0x00, 0x00, 0x81, 0xff}}},
     28     {{{   512,      0,   -511}, 0, {  2352,    990}, {0x7f, 0x00, 0x00, 0xff}}},
     29     {{{   512,    307,   -511}, 0, {  2352,      0}, {0x7f, 0x00, 0x00, 0xff}}},
     30     {{{   512,    307,   -127}, 0, {  1076,      0}, {0x7f, 0x00, 0x00, 0xff}}},
     31     {{{   512,    154,    128}, 0, {   224,    480}, {0x7f, 0x00, 0x00, 0xff}}},
     32     {{{   512,      0,    512}, 0, { -1052,    990}, {0x7f, 0x00, 0x00, 0xff}}},
     33     {{{   512,    154,    512}, 0, { -1052,    480}, {0x7f, 0x00, 0x00, 0xff}}},
     34     {{{  -511,    154,    128}, 0, {  2098,    480}, {0x81, 0x00, 0x00, 0xff}}},
     35     {{{  -511,    307,   -127}, 0, {  1246,      0}, {0x81, 0x00, 0x00, 0xff}}},
     36     {{{  -511,      0,   -511}, 0, {     0,    990}, {0x81, 0x00, 0x00, 0xff}}},
     37     {{{  -511,      0,    512}, 0, {  3374,    990}, {0x81, 0x00, 0x00, 0xff}}},
     38     {{{  -511,    154,    512}, 0, {  3374,    480}, {0x81, 0x00, 0x00, 0xff}}},
     39     {{{  -511,    307,   -511}, 0, {     0,      0}, {0x81, 0x00, 0x00, 0xff}}},
     40 };
     41 
     42 // 0x07017740 - 0x070177B0
     43 static const Vtx lll_seg7_vertex_07017740[] = {
     44     {{{   512,      0,    512}, 0, {  3374,    990}, {0x00, 0x00, 0x7f, 0xff}}},
     45     {{{  -511,    154,    512}, 0, {     0,    478}, {0x00, 0x00, 0x7f, 0xff}}},
     46     {{{  -511,      0,    512}, 0, {     0,    990}, {0x00, 0x00, 0x7f, 0xff}}},
     47     {{{  -511,      0,   -511}, 0, {  4056,    990}, {0x00, 0x00, 0x81, 0xff}}},
     48     {{{  -511,    307,   -511}, 0, {  4056,      0}, {0x00, 0x00, 0x81, 0xff}}},
     49     {{{   512,    307,   -511}, 0, {   650,      0}, {0x00, 0x00, 0x81, 0xff}}},
     50     {{{   512,    154,    512}, 0, {  3374,    478}, {0x00, 0x00, 0x7f, 0xff}}},
     51 };
     52 
     53 // 0x070177B0 - 0x07017818
     54 static const Gfx lll_seg7_dl_070177B0[] = {
     55     gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, fire_0900B800),
     56     gsDPLoadSync(),
     57     gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
     58     gsSPLight(&lll_seg7_lights_07017578.l, 1),
     59     gsSPLight(&lll_seg7_lights_07017578.a, 2),
     60     gsSPVertex(lll_seg7_vertex_07017590, 12, 0),
     61     gsSP2Triangles( 0,  1,  2, 0x0,  0,  2,  3, 0x0),
     62     gsSP2Triangles( 4,  5,  6, 0x0,  4,  6,  7, 0x0),
     63     gsSP2Triangles( 8,  9, 10, 0x0,  8, 10, 11, 0x0),
     64     gsSPEndDisplayList(),
     65 };
     66 
     67 // 0x07017818 - 0x070178A8
     68 static const Gfx lll_seg7_dl_07017818[] = {
     69     gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, fire_09007800),
     70     gsDPLoadSync(),
     71     gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
     72     gsSPVertex(lll_seg7_vertex_07017650, 15, 0),
     73     gsSP2Triangles( 0,  1,  2, 0x0,  3,  4,  5, 0x0),
     74     gsSP2Triangles( 3,  5,  6, 0x0,  3,  6,  7, 0x0),
     75     gsSP2Triangles( 6,  8,  7, 0x0,  9, 10, 11, 0x0),
     76     gsSP2Triangles(12, 13,  9, 0x0, 12,  9, 11, 0x0),
     77     gsSP1Triangle(10, 14, 11, 0x0),
     78     gsSPVertex(lll_seg7_vertex_07017740, 7, 0),
     79     gsSP2Triangles( 0,  1,  2, 0x0,  3,  4,  5, 0x0),
     80     gsSP1Triangle( 0,  6,  1, 0x0),
     81     gsSPEndDisplayList(),
     82 };
     83 
     84 // 0x070178A8 - 0x07017938
     85 const Gfx lll_seg7_dl_070178A8[] = {
     86     gsDPPipeSync(),
     87     gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB),
     88     gsSPClearGeometryMode(G_SHADING_SMOOTH),
     89     gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
     90     gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
     91     gsDPTileSync(),
     92     gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
     93     gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
     94     gsSPDisplayList(lll_seg7_dl_070177B0),
     95     gsDPTileSync(),
     96     gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
     97     gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
     98     gsSPDisplayList(lll_seg7_dl_07017818),
     99     gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
    100     gsDPPipeSync(),
    101     gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
    102     gsSPSetGeometryMode(G_SHADING_SMOOTH),
    103     gsSPEndDisplayList(),
    104 };