model.inc.c (2379B)
1 // 0x0700AEF0 - 0x0700AF08 2 static const Lights1 jrb_seg7_lights_0700AEF0 = gdSPDefLights1( 3 0x3f, 0x3f, 0x3f, 4 0xff, 0xff, 0xff, 0x28, 0x28, 0x28 5 ); 6 7 // 0x0700AF08 - 0x0700AF58 8 static const Vtx jrb_seg7_vertex_0700AF08[] = { 9 {{{ 102, 0, -101}, 0, { 2012, -1054}, {0x33, 0x67, 0xcc, 0xff}}}, 10 {{{ 0, 102, 0}, 0, { 992, 0}, {0x00, 0x7e, 0x00, 0xff}}}, 11 {{{ 102, 0, 102}, 0, { 2012, 990}, {0x33, 0x67, 0x33, 0xff}}}, 12 {{{ -101, 0, -101}, 0, { 0, -1054}, {0xcc, 0x67, 0xcc, 0xff}}}, 13 {{{ -101, 0, 102}, 0, { 0, 990}, {0xcc, 0x67, 0x33, 0xff}}}, 14 }; 15 16 // 0x0700AF58 - 0x0700AFB0 17 static const Gfx jrb_seg7_dl_0700AF58[] = { 18 gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, water_09001800), 19 gsDPLoadSync(), 20 gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 64 * 32 - 1, CALC_DXT(64, G_IM_SIZ_16b_BYTES)), 21 gsSPLight(&jrb_seg7_lights_0700AEF0.l, 1), 22 gsSPLight(&jrb_seg7_lights_0700AEF0.a, 2), 23 gsSPVertex(jrb_seg7_vertex_0700AF08, 5, 0), 24 gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 1, 0x0), 25 gsSP2Triangles( 2, 1, 4, 0x0, 1, 0, 3, 0x0), 26 gsSPEndDisplayList(), 27 }; 28 29 // 0x0700AFB0 - 0x0700B058 30 const Gfx jrb_seg7_dl_0700AFB0[] = { 31 gsDPPipeSync(), 32 gsDPSetCycleType(G_CYC_2CYCLE), 33 gsDPSetRenderMode(G_RM_FOG_SHADE_A, G_RM_AA_ZB_OPA_SURF2), 34 gsDPSetDepthSource(G_ZS_PIXEL), 35 gsDPSetFogColor(5, 80, 75, 255), 36 gsSPFogPosition(900, 1000), 37 gsSPSetGeometryMode(G_FOG), 38 gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_PASS2), 39 gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), 40 gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), 41 gsDPTileSync(), 42 gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 16, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 6, G_TX_NOLOD), 43 gsDPSetTileSize(0, 0, 0, (64 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), 44 gsSPDisplayList(jrb_seg7_dl_0700AF58), 45 gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), 46 gsDPPipeSync(), 47 gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), 48 gsDPSetCycleType(G_CYC_1CYCLE), 49 gsDPSetRenderMode(G_RM_AA_ZB_OPA_SURF, G_RM_NOOP2), 50 gsSPClearGeometryMode(G_FOG), 51 gsSPEndDisplayList(), 52 };