geo.inc.c (1293B)
1 // 0x0E000218 2 const GeoLayout castle_courtyard_geo_000218[] = { 3 GEO_NODE_SCREEN_AREA(10, SCREEN_WIDTH/2, SCREEN_HEIGHT/2, SCREEN_WIDTH/2, SCREEN_HEIGHT/2), 4 GEO_OPEN_NODE(), 5 GEO_ZBUFFER(0), 6 GEO_OPEN_NODE(), 7 GEO_NODE_ORTHO(100), 8 GEO_OPEN_NODE(), 9 GEO_BACKGROUND(BACKGROUND_OCEAN_SKY, geo_skybox_main), 10 GEO_CLOSE_NODE(), 11 GEO_CLOSE_NODE(), 12 GEO_ZBUFFER(1), 13 GEO_OPEN_NODE(), 14 GEO_CAMERA_FRUSTUM_WITH_FUNC(45, 100, 12800, geo_camera_fov), 15 GEO_OPEN_NODE(), 16 GEO_CAMERA(16, 0, 2000, 6000, 0, 0, 0, geo_camera_main), 17 GEO_OPEN_NODE(), 18 GEO_DISPLAY_LIST(LAYER_OPAQUE, castle_courtyard_seg7_dl_070048B8), 19 GEO_DISPLAY_LIST(LAYER_TRANSPARENT_DECAL, castle_courtyard_seg7_dl_07005698), 20 GEO_DISPLAY_LIST(LAYER_ALPHA, castle_courtyard_seg7_dl_07005938), 21 GEO_ASM( 0, geo_movtex_pause_control), 22 GEO_ASM(0x2601, geo_movtex_draw_water_regions), 23 GEO_RENDER_OBJ(), 24 GEO_ASM(0, geo_envfx_main), 25 GEO_CLOSE_NODE(), 26 GEO_CLOSE_NODE(), 27 GEO_CLOSE_NODE(), 28 GEO_CLOSE_NODE(), 29 GEO_END(), 30 };