model.inc.c (5247B)
1 // 0x07003CF8 - 0x07003D10 2 static const Lights1 bowser_3_seg7_lights_07003CF8 = gdSPDefLights1( 3 0x22, 0x22, 0x22, 4 0x89, 0x89, 0x8a, 0x28, 0x28, 0x28 5 ); 6 7 // 0x07003D10 - 0x07003D28 8 static const Lights1 bowser_3_seg7_lights_07003D10 = gdSPDefLights1( 9 0x3f, 0x3f, 0x3f, 10 0xff, 0xff, 0xff, 0x28, 0x28, 0x28 11 ); 12 13 // 0x07003D28 - 0x07003D88 14 static const Vtx bowser_3_seg7_vertex_07003D28[] = { 15 {{{ 0, -1340, -3276}, 0, { 5896, -1156}, {0xea, 0x99, 0xba, 0xff}}}, 16 {{{ 0, -1852, -2522}, 0, { 5144, -1156}, {0xea, 0x99, 0xba, 0xff}}}, 17 {{{ -1945, -1340, -2661}, 0, { 5282, 786}, {0xea, 0x99, 0xba, 0xff}}}, 18 {{{ 0, -1852, -2522}, 0, { 5144, -1156}, {0xe7, 0x90, 0xcc, 0xff}}}, 19 {{{ -787, -2364, -1024}, 0, { 3648, -370}, {0xe7, 0x90, 0xcc, 0xff}}}, 20 {{{ -1945, -1340, -2661}, 0, { 5282, 786}, {0xe7, 0x90, 0xcc, 0xff}}}, 21 }; 22 23 // 0x07003D88 - 0x07003DC8 24 static const Vtx bowser_3_seg7_vertex_07003D88[] = { 25 {{{ -787, 307, -1024}, 0, { 466, -1872}, {0x00, 0x7f, 0x00, 0xff}}}, 26 {{{ 0, 307, -2522}, 0, { 990, -2870}, {0x00, 0x7f, 0x00, 0xff}}}, 27 {{{ 0, 307, -3276}, 0, { 990, -3370}, {0x00, 0x7f, 0x00, 0xff}}}, 28 {{{ -1945, 307, -2661}, 0, { -302, -2962}, {0x00, 0x7f, 0x00, 0xff}}}, 29 }; 30 31 // 0x07003DC8 - 0x07003EC8 32 static const Vtx bowser_3_seg7_vertex_07003DC8[] = { 33 {{{ -787, -2364, -1024}, 0, { -1010, 2012}, {0x99, 0x00, 0x49, 0xff}}}, 34 {{{ -787, 307, -1024}, 0, { -1010, 0}, {0x99, 0x00, 0x49, 0xff}}}, 35 {{{ -1945, -1340, -2661}, 0, { 990, 2012}, {0x99, 0x00, 0x49, 0xff}}}, 36 {{{ -1945, -1340, -2661}, 0, { 13006, 1816}, {0xda, 0x00, 0x87, 0xff}}}, 37 {{{ 0, 307, -3276}, 0, { 11466, 172}, {0xda, 0x00, 0x87, 0xff}}}, 38 {{{ 0, -1340, -3276}, 0, { 11466, 1816}, {0xda, 0x00, 0x87, 0xff}}}, 39 {{{ -1945, 307, -2661}, 0, { 13006, 172}, {0xda, 0x00, 0x87, 0xff}}}, 40 {{{ 0, -1340, -3276}, 0, { 990, 2012}, {0x7f, 0x00, 0x00, 0xff}}}, 41 {{{ 0, 307, -3276}, 0, { 990, 0}, {0x7f, 0x00, 0x00, 0xff}}}, 42 {{{ 0, 307, -2522}, 0, { 238, 0}, {0x7f, 0x00, 0x00, 0xff}}}, 43 {{{ 0, -1852, -2522}, 0, { 238, 2012}, {0x7f, 0x00, 0x00, 0xff}}}, 44 {{{ 0, 307, -2522}, 0, { -698, 0}, {0x70, 0x00, 0x3b, 0xff}}}, 45 {{{ -787, -2364, -1024}, 0, { 990, 2012}, {0x70, 0x00, 0x3b, 0xff}}}, 46 {{{ 0, -1852, -2522}, 0, { -698, 2012}, {0x70, 0x00, 0x3b, 0xff}}}, 47 {{{ -787, 307, -1024}, 0, { 990, 0}, {0x70, 0x00, 0x3b, 0xff}}}, 48 {{{ -1945, 307, -2661}, 0, { 990, 0}, {0x99, 0x00, 0x49, 0xff}}}, 49 }; 50 51 // 0x07003EC8 - 0x07003F38 52 static const Gfx bowser_3_seg7_dl_07003EC8[] = { 53 gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, bowser_3_seg7_texture_07000800), 54 gsDPLoadSync(), 55 gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), 56 gsSPLight(&bowser_3_seg7_lights_07003CF8.l, 1), 57 gsSPLight(&bowser_3_seg7_lights_07003CF8.a, 2), 58 gsSPVertex(bowser_3_seg7_vertex_07003D28, 6, 0), 59 gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), 60 gsSPLight(&bowser_3_seg7_lights_07003D10.l, 1), 61 gsSPLight(&bowser_3_seg7_lights_07003D10.a, 2), 62 gsSPVertex(bowser_3_seg7_vertex_07003D88, 4, 0), 63 gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), 64 gsSPEndDisplayList(), 65 }; 66 67 // 0x07003F38 - 0x07003FA0 68 static const Gfx bowser_3_seg7_dl_07003F38[] = { 69 gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, bowser_3_seg7_texture_07001000), 70 gsDPLoadSync(), 71 gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), 72 gsSPVertex(bowser_3_seg7_vertex_07003DC8, 16, 0), 73 gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), 74 gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0), 75 gsSP2Triangles( 7, 9, 10, 0x0, 11, 12, 13, 0x0), 76 gsSP2Triangles(11, 14, 12, 0x0, 1, 15, 2, 0x0), 77 gsSPEndDisplayList(), 78 }; 79 80 // 0x07003FA0 - 0x07004030 81 const Gfx bowser_3_seg7_dl_07003FA0[] = { 82 gsDPPipeSync(), 83 gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB), 84 gsSPClearGeometryMode(G_SHADING_SMOOTH), 85 gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), 86 gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), 87 gsDPTileSync(), 88 gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), 89 gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), 90 gsSPDisplayList(bowser_3_seg7_dl_07003EC8), 91 gsDPTileSync(), 92 gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 6, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), 93 gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (64 - 1) << G_TEXTURE_IMAGE_FRAC), 94 gsSPDisplayList(bowser_3_seg7_dl_07003F38), 95 gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), 96 gsDPPipeSync(), 97 gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), 98 gsSPSetGeometryMode(G_SHADING_SMOOTH), 99 gsSPEndDisplayList(), 100 };