sm64

A Super Mario 64 decompilation
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model.inc.c (4430B)


      1 // 0x0700E510 - 0x0700E528
      2 static const Lights1 bob_seg7_lights_0700E510 = gdSPDefLights1(
      3     0x3f, 0x3f, 0x3f,
      4     0xff, 0xff, 0xff, 0x28, 0x28, 0x28
      5 );
      6 
      7 // 0x0700E528 - 0x0700E628
      8 static const Vtx bob_seg7_vertex_0700E528[] = {
      9     {{{  -180,     51,   -904}, 0, {   990,      0}, {0xcd, 0x33, 0x99, 0xff}}},
     10     {{{  -180,      0,   -904}, 0, {   950,    284}, {0xac, 0xac, 0xd6, 0xff}}},
     11     {{{  -180,     51,    905}, 0, { -3222,      0}, {0xac, 0x54, 0x2a, 0xff}}},
     12     {{{  -180,      0,   -904}, 0, { -3204,      0}, {0xac, 0xac, 0xd6, 0xff}}},
     13     {{{   181,      0,   -904}, 0, { -3204,   2012}, {0x33, 0xcd, 0x99, 0xff}}},
     14     {{{   181,      0,    905}, 0, {   990,   2012}, {0x54, 0xac, 0x2a, 0xff}}},
     15     {{{  -180,      0,    905}, 0, {   990,      0}, {0xcd, 0xcd, 0x67, 0xff}}},
     16     {{{   181,     51,   -904}, 0, {   990,   2012}, {0x54, 0x54, 0xd6, 0xff}}},
     17     {{{   181,     51,    905}, 0, { -3222,   2012}, {0x33, 0x33, 0x67, 0xff}}},
     18     {{{   181,      0,    905}, 0, { -3244,    304}, {0x54, 0xac, 0x2a, 0xff}}},
     19     {{{   181,      0,   -904}, 0, {   950,    284}, {0x33, 0xcd, 0x99, 0xff}}},
     20     {{{   181,     51,   -904}, 0, {   990,      0}, {0x54, 0x54, 0xd6, 0xff}}},
     21     {{{   181,     51,    905}, 0, { -3222,      0}, {0x33, 0x33, 0x67, 0xff}}},
     22     {{{  -180,      0,    905}, 0, {     0,    172}, {0xcd, 0xcd, 0x67, 0xff}}},
     23     {{{   181,     51,    905}, 0, {   690,      0}, {0x33, 0x33, 0x67, 0xff}}},
     24     {{{  -180,     51,    905}, 0, {     0,      0}, {0xac, 0x54, 0x2a, 0xff}}},
     25 };
     26 
     27 // 0x0700E628 - 0x0700E6C8
     28 static const Vtx bob_seg7_vertex_0700E628[] = {
     29     {{{  -180,      0,   -904}, 0, {   950,    284}, {0xac, 0xac, 0xd6, 0xff}}},
     30     {{{  -180,      0,    905}, 0, { -3244,    304}, {0xcd, 0xcd, 0x67, 0xff}}},
     31     {{{  -180,     51,    905}, 0, { -3222,      0}, {0xac, 0x54, 0x2a, 0xff}}},
     32     {{{   181,      0,   -904}, 0, {   268,   2012}, {0x33, 0xcd, 0x99, 0xff}}},
     33     {{{  -180,      0,   -904}, 0, {   990,   2012}, {0xac, 0xac, 0xd6, 0xff}}},
     34     {{{  -180,     51,   -904}, 0, {   990,   1808}, {0xcd, 0x33, 0x99, 0xff}}},
     35     {{{   181,     51,   -904}, 0, {   268,   1808}, {0x54, 0x54, 0xd6, 0xff}}},
     36     {{{  -180,      0,    905}, 0, {     0,    172}, {0xcd, 0xcd, 0x67, 0xff}}},
     37     {{{   181,      0,    905}, 0, {   690,    172}, {0x54, 0xac, 0x2a, 0xff}}},
     38     {{{   181,     51,    905}, 0, {   690,      0}, {0x33, 0x33, 0x67, 0xff}}},
     39 };
     40 
     41 // 0x0700E6C8 - 0x0700E768
     42 static const Gfx bob_seg7_dl_0700E6C8[] = {
     43     gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, generic_09006000),
     44     gsDPLoadSync(),
     45     gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
     46     gsSPLight(&bob_seg7_lights_0700E510.l, 1),
     47     gsSPLight(&bob_seg7_lights_0700E510.a, 2),
     48     gsSPVertex(bob_seg7_vertex_0700E528, 16, 0),
     49     gsSP2Triangles( 0,  1,  2, 0x0,  3,  4,  5, 0x0),
     50     gsSP2Triangles( 6,  3,  5, 0x0,  7,  0,  2, 0x0),
     51     gsSP2Triangles( 8,  7,  2, 0x0,  9, 10, 11, 0x0),
     52     gsSP2Triangles(12,  9, 11, 0x0, 13, 14, 15, 0x0),
     53     gsSPVertex(bob_seg7_vertex_0700E628, 10, 0),
     54     gsSP2Triangles( 0,  1,  2, 0x0,  3,  4,  5, 0x0),
     55     gsSP2Triangles( 3,  5,  6, 0x0,  7,  8,  9, 0x0),
     56     gsSPEndDisplayList(),
     57 };
     58 
     59 // 0x0700E768 - 0x0700E810
     60 const Gfx bob_seg7_dl_0700E768[] = {
     61     gsDPPipeSync(),
     62     gsDPSetCycleType(G_CYC_2CYCLE),
     63     gsDPSetRenderMode(G_RM_FOG_SHADE_A, G_RM_AA_ZB_OPA_SURF2),
     64     gsDPSetDepthSource(G_ZS_PIXEL),
     65     gsDPSetFogColor(160, 160, 160, 255),
     66     gsSPFogPosition(980, 1000),
     67     gsSPSetGeometryMode(G_FOG),
     68     gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_PASS2),
     69     gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
     70     gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
     71     gsDPTileSync(),
     72     gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 6, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
     73     gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (64 - 1) << G_TEXTURE_IMAGE_FRAC),
     74     gsSPDisplayList(bob_seg7_dl_0700E6C8),
     75     gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
     76     gsDPPipeSync(),
     77     gsDPSetCycleType(G_CYC_1CYCLE),
     78     gsDPSetRenderMode(G_RM_AA_ZB_OPA_SURF, G_RM_NOOP2),
     79     gsSPClearGeometryMode(G_FOG),
     80     gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
     81     gsSPEndDisplayList(),
     82 };