sm64

A Super Mario 64 decompilation
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texture.inc.c (401B)


      1 // 0x07000000 - 0x07001000
      2 ALIGNED8 static const Texture bitfs_seg7_texture_07000000[] = {
      3 #include "levels/bitfs/0.rgba16.inc.c"
      4 };
      5 
      6 // 0x07001000 - 0x07001800
      7 ALIGNED8 static const Texture bitfs_seg7_texture_07001000[] = {
      8 #include "levels/bitfs/1.rgba16.inc.c"
      9 };
     10 
     11 // 0x07001800 - 0x07002000
     12 ALIGNED8 static const Texture bitfs_seg7_texture_07001800[] = {
     13 #include "levels/bitfs/2.rgba16.inc.c"
     14 };