model.inc.c (2733B)
1 // 0x0701F6A8 - 0x0701F6C0 2 static const Lights1 bbh_seg7_lights_0701F6A8 = gdSPDefLights1( 3 0x66, 0x66, 0x66, 4 0xff, 0xff, 0xff, 0x28, 0x28, 0x28 5 ); 6 7 // 0x0701F6C0 - 0x0701F780 8 static const Vtx bbh_seg7_vertex_0701F6C0[] = { 9 {{{ -101, 0, -460}, 0, { 990, 9164}, {0x81, 0x00, 0x00, 0xff}}}, 10 {{{ -101, -101, 461}, 0, { 0, 0}, {0x81, 0x00, 0x00, 0xff}}}, 11 {{{ -101, 0, 461}, 0, { 990, 0}, {0x81, 0x00, 0x00, 0xff}}}, 12 {{{ -101, -101, -460}, 0, { 0, 9164}, {0x81, 0x00, 0x00, 0xff}}}, 13 {{{ 102, 0, 461}, 0, { 990, 0}, {0x7f, 0x00, 0x00, 0xff}}}, 14 {{{ 102, -101, -460}, 0, { 0, 9164}, {0x7f, 0x00, 0x00, 0xff}}}, 15 {{{ 102, 0, -460}, 0, { 990, 9164}, {0x7f, 0x00, 0x00, 0xff}}}, 16 {{{ 102, -101, 461}, 0, { 0, 0}, {0x7f, 0x00, 0x00, 0xff}}}, 17 {{{ 102, 0, -460}, 0, { 990, -8208}, {0x00, 0x7f, 0x00, 0xff}}}, 18 {{{ -101, 0, 461}, 0, { 0, 990}, {0x00, 0x7f, 0x00, 0xff}}}, 19 {{{ 102, 0, 461}, 0, { 990, 990}, {0x00, 0x7f, 0x00, 0xff}}}, 20 {{{ -101, 0, -460}, 0, { 0, -8208}, {0x00, 0x7f, 0x00, 0xff}}}, 21 }; 22 23 // 0x0701F780 - 0x0701F7E8 24 static const Gfx bbh_seg7_dl_0701F780[] = { 25 gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, spooky_09004800), 26 gsDPLoadSync(), 27 gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), 28 gsSPLight(&bbh_seg7_lights_0701F6A8.l, 1), 29 gsSPLight(&bbh_seg7_lights_0701F6A8.a, 2), 30 gsSPVertex(bbh_seg7_vertex_0701F6C0, 12, 0), 31 gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), 32 gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0), 33 gsSP2Triangles( 8, 9, 10, 0x0, 8, 11, 9, 0x0), 34 gsSPEndDisplayList(), 35 }; 36 37 // 0x0701F7E8 - 0x0701F858 38 const Gfx bbh_seg7_dl_0701F7E8[] = { 39 gsDPPipeSync(), 40 gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB), 41 gsSPClearGeometryMode(G_SHADING_SMOOTH), 42 gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), 43 gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), 44 gsDPTileSync(), 45 gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), 46 gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), 47 gsSPDisplayList(bbh_seg7_dl_0701F780), 48 gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), 49 gsDPPipeSync(), 50 gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), 51 gsSPSetGeometryMode(G_SHADING_SMOOTH), 52 gsSPEndDisplayList(), 53 };