sm64

A Super Mario 64 decompilation
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model.inc.c (4639B)


      1 // 0x07020058 - 0x07020070
      2 static const Lights1 bbh_seg7_lights_07020058 = gdSPDefLights1(
      3     0x66, 0x66, 0x66,
      4     0xff, 0xff, 0xff, 0x28, 0x28, 0x28
      5 );
      6 
      7 // 0x07020070 - 0x07020130
      8 static const Vtx bbh_seg7_vertex_07020070[] = {
      9     {{{  -204,      0,   -204}, 0, {     0,      0}, {0x00, 0x38, 0x8f, 0xff}}},
     10     {{{     0,    410,      0}, 0, {   480,    784}, {0x00, 0x38, 0x8f, 0xff}}},
     11     {{{   205,      0,   -204}, 0, {   990,      0}, {0x00, 0x38, 0x8f, 0xff}}},
     12     {{{  -204,      0,    205}, 0, {   990,      0}, {0x8f, 0x38, 0x00, 0xff}}},
     13     {{{     0,    410,      0}, 0, {   478,    784}, {0x8f, 0x38, 0x00, 0xff}}},
     14     {{{  -204,      0,   -204}, 0, {     0,      0}, {0x8f, 0x38, 0x00, 0xff}}},
     15     {{{   205,      0,   -204}, 0, {     0,      0}, {0x71, 0x38, 0x00, 0xff}}},
     16     {{{     0,    410,      0}, 0, {   478,    784}, {0x71, 0x38, 0x00, 0xff}}},
     17     {{{   205,      0,    205}, 0, {   990,      0}, {0x71, 0x38, 0x00, 0xff}}},
     18     {{{   205,      0,    205}, 0, {   990,      0}, {0x00, 0x38, 0x71, 0xff}}},
     19     {{{     0,    410,      0}, 0, {   480,    784}, {0x00, 0x38, 0x71, 0xff}}},
     20     {{{  -204,      0,    205}, 0, {     0,      0}, {0x00, 0x38, 0x71, 0xff}}},
     21 };
     22 
     23 // 0x07020130 - 0x07020230
     24 static const Vtx bbh_seg7_vertex_07020130[] = {
     25     {{{  1434,      0,  -1433}, 0, {  4056,   2164}, {0x00, 0x7f, 0x00, 0xff}}},
     26     {{{   205,      0,   -204}, 0, {   990,    284}, {0x00, 0x7f, 0x00, 0xff}}},
     27     {{{   205,      0,    205}, 0, {     0,    284}, {0x00, 0x7f, 0x00, 0xff}}},
     28     {{{   205,      0,    205}, 0, {   990,    284}, {0x00, 0x7f, 0x00, 0xff}}},
     29     {{{ -1433,      0,   1434}, 0, { -3096,   2164}, {0x00, 0x7f, 0x00, 0xff}}},
     30     {{{  1434,      0,   1434}, 0, {  4056,   2164}, {0x00, 0x7f, 0x00, 0xff}}},
     31     {{{  -204,      0,    205}, 0, {     0,    284}, {0x00, 0x7f, 0x00, 0xff}}},
     32     {{{ -1433,      0,   1434}, 0, {  4056,   2164}, {0x00, 0x7f, 0x00, 0xff}}},
     33     {{{  -204,      0,   -204}, 0, {     0,    284}, {0x00, 0x7f, 0x00, 0xff}}},
     34     {{{ -1433,      0,  -1433}, 0, { -3096,   2164}, {0x00, 0x7f, 0x00, 0xff}}},
     35     {{{  -204,      0,    205}, 0, {   990,    284}, {0x00, 0x7f, 0x00, 0xff}}},
     36     {{{ -1433,      0,  -1433}, 0, {  4056,   2164}, {0x00, 0x7f, 0x00, 0xff}}},
     37     {{{   205,      0,   -204}, 0, {     0,    284}, {0x00, 0x7f, 0x00, 0xff}}},
     38     {{{  1434,      0,  -1433}, 0, { -3096,   2164}, {0x00, 0x7f, 0x00, 0xff}}},
     39     {{{  -204,      0,   -204}, 0, {   990,    284}, {0x00, 0x7f, 0x00, 0xff}}},
     40     {{{  1434,      0,   1434}, 0, { -3096,   2164}, {0x00, 0x7f, 0x00, 0xff}}},
     41 };
     42 
     43 // 0x07020230 - 0x07020288
     44 static const Gfx bbh_seg7_dl_07020230[] = {
     45     gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, spooky_09005000),
     46     gsDPLoadSync(),
     47     gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
     48     gsSPLight(&bbh_seg7_lights_07020058.l, 1),
     49     gsSPLight(&bbh_seg7_lights_07020058.a, 2),
     50     gsSPVertex(bbh_seg7_vertex_07020070, 12, 0),
     51     gsSP2Triangles( 0,  1,  2, 0x0,  3,  4,  5, 0x0),
     52     gsSP2Triangles( 6,  7,  8, 0x0,  9, 10, 11, 0x0),
     53     gsSPEndDisplayList(),
     54 };
     55 
     56 // 0x07020288 - 0x070202F0
     57 static const Gfx bbh_seg7_dl_07020288[] = {
     58     gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, bbh_seg7_texture_07000000),
     59     gsDPLoadSync(),
     60     gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
     61     gsSPVertex(bbh_seg7_vertex_07020130, 16, 0),
     62     gsSP2Triangles( 0,  1,  2, 0x0,  3,  4,  5, 0x0),
     63     gsSP2Triangles( 3,  6,  4, 0x0,  7,  8,  9, 0x0),
     64     gsSP2Triangles( 7, 10,  8, 0x0, 11, 12, 13, 0x0),
     65     gsSP2Triangles(11, 14, 12, 0x0,  0,  2, 15, 0x0),
     66     gsSPEndDisplayList(),
     67 };
     68 
     69 // 0x070202F0 - 0x07020368
     70 const Gfx bbh_seg7_dl_070202F0[] = {
     71     gsDPPipeSync(),
     72     gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB),
     73     gsSPClearGeometryMode(G_SHADING_SMOOTH),
     74     gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
     75     gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
     76     gsDPTileSync(),
     77     gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 6, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
     78     gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (64 - 1) << G_TEXTURE_IMAGE_FRAC),
     79     gsSPDisplayList(bbh_seg7_dl_07020230),
     80     gsSPDisplayList(bbh_seg7_dl_07020288),
     81     gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
     82     gsDPPipeSync(),
     83     gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
     84     gsSPSetGeometryMode(G_SHADING_SMOOTH),
     85     gsSPEndDisplayList(),
     86 };