sm64

A Super Mario 64 decompilation
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model.inc.c (5098B)


      1 // 0x0701E5D8 - 0x0701E5F0
      2 static const Lights1 bbh_seg7_lights_0701E5D8 = gdSPDefLights1(
      3     0x7f, 0x7f, 0x7f,
      4     0xff, 0xff, 0xff, 0x28, 0x28, 0x28
      5 );
      6 
      7 // 0x0701E5F0 - 0x0701E6E0
      8 static const Vtx bbh_seg7_vertex_0701E5F0[] = {
      9     {{{  5530,   1843,  -1945}, 0, {-10250,  -1054}, {0x81, 0x00, 0x00, 0xff}}},
     10     {{{  5530,   -204,  -1945}, 0, {-10250,   5758}, {0x81, 0x00, 0x00, 0xff}}},
     11     {{{  5530,   -204,   4710}, 0, { 11210,   5758}, {0x81, 0x00, 0x00, 0xff}}},
     12     {{{ -4197,   1843,  -1945}, 0, { -4118,  -1054}, {0x59, 0x00, 0x59, 0xff}}},
     13     {{{ -2149,   -204,  -3993}, 0, {  5078,   5758}, {0x59, 0x00, 0x59, 0xff}}},
     14     {{{ -2149,   1843,  -3993}, 0, {  5078,  -1054}, {0x59, 0x00, 0x59, 0xff}}},
     15     {{{ -4197,   -204,  -1945}, 0, { -4118,   5758}, {0x59, 0x00, 0x59, 0xff}}},
     16     {{{ -2149,   1843,  -3993}, 0, { -8206,      0}, {0x00, 0x00, 0x7f, 0xff}}},
     17     {{{ -2149,   -204,  -3993}, 0, { -8206,   6780}, {0x00, 0x00, 0x7f, 0xff}}},
     18     {{{  3482,   -204,  -3993}, 0, { 10188,   6780}, {0x00, 0x00, 0x7f, 0xff}}},
     19     {{{  3482,   1843,  -3993}, 0, { 10188,      0}, {0x00, 0x00, 0x7f, 0xff}}},
     20     {{{  3482,   1843,  -3993}, 0, { -4118,  -1054}, {0xa7, 0x00, 0x59, 0xff}}},
     21     {{{  3482,   -204,  -3993}, 0, { -4118,   5758}, {0xa7, 0x00, 0x59, 0xff}}},
     22     {{{  5530,   -204,  -1945}, 0, {  5078,   5758}, {0xa7, 0x00, 0x59, 0xff}}},
     23     {{{  5530,   1843,  -1945}, 0, {  5078,  -1054}, {0xa7, 0x00, 0x59, 0xff}}},
     24 };
     25 
     26 // 0x0701E6E0 - 0x0701E7D0
     27 static const Vtx bbh_seg7_vertex_0701E6E0[] = {
     28     {{{  5530,   1843,   4710}, 0, { -4118,      0}, {0xa7, 0x00, 0xa7, 0xff}}},
     29     {{{  5530,   -204,   4710}, 0, { -4118,   6780}, {0xa7, 0x00, 0xa7, 0xff}}},
     30     {{{  3482,   -204,   6758}, 0, {  5070,   6780}, {0xa7, 0x00, 0xa7, 0xff}}},
     31     {{{  5530,   1843,  -1945}, 0, {-10250,  -1054}, {0x81, 0x00, 0x00, 0xff}}},
     32     {{{  5530,   -204,   4710}, 0, { 11210,   5758}, {0x81, 0x00, 0x00, 0xff}}},
     33     {{{  5530,   1843,   4710}, 0, { 11210,  -1054}, {0x81, 0x00, 0x00, 0xff}}},
     34     {{{ -4197,   1843,   4710}, 0, {-10250,  -1054}, {0x7f, 0x00, 0x00, 0xff}}},
     35     {{{ -4197,   -204,   4710}, 0, {-10250,   5758}, {0x7f, 0x00, 0x00, 0xff}}},
     36     {{{ -4197,   -204,  -1945}, 0, { 11210,   5758}, {0x7f, 0x00, 0x00, 0xff}}},
     37     {{{ -4197,   1843,  -1945}, 0, { 11210,  -1054}, {0x7f, 0x00, 0x00, 0xff}}},
     38     {{{ -2149,   1843,   6758}, 0, { -4118,  -2076}, {0x59, 0x00, 0xa7, 0xff}}},
     39     {{{ -4197,   -204,   4710}, 0, {  5078,   4736}, {0x59, 0x00, 0xa7, 0xff}}},
     40     {{{ -4197,   1843,   4710}, 0, {  5078,  -2076}, {0x59, 0x00, 0xa7, 0xff}}},
     41     {{{ -2149,   -204,   6758}, 0, { -4118,   4736}, {0x59, 0x00, 0xa7, 0xff}}},
     42     {{{  3482,   1843,   6758}, 0, {  5070,      0}, {0xa7, 0x00, 0xa7, 0xff}}},
     43 };
     44 
     45 // 0x0701E7D0 - 0x0701E810
     46 static const Vtx bbh_seg7_vertex_0701E7D0[] = {
     47     {{{ -2149,   1843,   6758}, 0, {  9166,      0}, {0x00, 0x00, 0x81, 0xff}}},
     48     {{{  3482,   1843,   6758}, 0, { -9228,      0}, {0x00, 0x00, 0x81, 0xff}}},
     49     {{{  3482,   -204,   6758}, 0, { -9228,   6780}, {0x00, 0x00, 0x81, 0xff}}},
     50     {{{ -2149,   -204,   6758}, 0, {  9166,   6780}, {0x00, 0x00, 0x81, 0xff}}},
     51 };
     52 
     53 // 0x0701E810 - 0x0701E8D8
     54 static const Gfx bbh_seg7_dl_0701E810[] = {
     55     gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, bbh_seg7_texture_07001800),
     56     gsDPLoadSync(),
     57     gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
     58     gsSPLight(&bbh_seg7_lights_0701E5D8.l, 1),
     59     gsSPLight(&bbh_seg7_lights_0701E5D8.a, 2),
     60     gsSPVertex(bbh_seg7_vertex_0701E5F0, 15, 0),
     61     gsSP2Triangles( 0,  1,  2, 0x0,  3,  4,  5, 0x0),
     62     gsSP2Triangles( 3,  6,  4, 0x0,  7,  8,  9, 0x0),
     63     gsSP2Triangles( 7,  9, 10, 0x0, 11, 12, 13, 0x0),
     64     gsSP1Triangle(11, 13, 14, 0x0),
     65     gsSPVertex(bbh_seg7_vertex_0701E6E0, 15, 0),
     66     gsSP2Triangles( 0,  1,  2, 0x0,  3,  4,  5, 0x0),
     67     gsSP2Triangles( 6,  7,  8, 0x0,  6,  8,  9, 0x0),
     68     gsSP2Triangles(10, 11, 12, 0x0, 10, 13, 11, 0x0),
     69     gsSP1Triangle( 0,  2, 14, 0x0),
     70     gsSPVertex(bbh_seg7_vertex_0701E7D0, 4, 0),
     71     gsSP2Triangles( 0,  1,  2, 0x0,  0,  2,  3, 0x0),
     72     gsSPEndDisplayList(),
     73 };
     74 
     75 // 0x0701E8D8 - 0x0701E948
     76 const Gfx bbh_seg7_dl_0701E8D8[] = {
     77     gsDPPipeSync(),
     78     gsDPSetCombineMode(G_CC_MODULATERGBA, G_CC_MODULATERGBA),
     79     gsSPClearGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
     80     gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
     81     gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
     82     gsDPTileSync(),
     83     gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
     84     gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
     85     gsSPDisplayList(bbh_seg7_dl_0701E810),
     86     gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
     87     gsDPPipeSync(),
     88     gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
     89     gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
     90     gsSPEndDisplayList(),
     91 };