model.inc.c (7281B)
1 // Signpost 2 3 // 0x0302C940 4 static const Lights1 wooden_signpost_seg3_lights_0302C940 = gdSPDefLights1( 5 0x7f, 0x7f, 0x7f, 6 0xff, 0xff, 0xff, 0x28, 0x28, 0x28 7 ); 8 9 // 0x0302C958 10 static const Vtx wooden_signpost_seg3_vertex_0302C958[] = { 11 {{{ 0, 504, 19}, 0, { 962, 478}, {0x00, 0x7e, 0xfc, 0xff}}}, 12 {{{ 24, 490, 34}, 0, { 938, 780}, {0x62, 0x3b, 0x36, 0xff}}}, 13 {{{ 0, 490, -6}, 0, { 938, 478}, {0xff, 0x39, 0x90, 0xff}}}, 14 {{{ -23, 490, 34}, 0, { 938, 178}, {0x9e, 0x3a, 0x36, 0xff}}}, 15 {{{ 0, -39, 34}, 0, { 36, 478}, {0x00, 0xfc, 0x7e, 0xff}}}, 16 {{{ -23, -39, -6}, 0, { 36, 178}, {0x93, 0x00, 0xc1, 0xff}}}, 17 {{{ 24, -39, -6}, 0, { 36, 780}, {0x6d, 0x00, 0xc0, 0xff}}}, 18 }; 19 20 // 0x0302C9C8 21 ALIGNED8 static const Texture wooden_signpost_seg3_texture_0302C9C8[] = { 22 #include "actors/wooden_signpost/wooden_signpost_back.rgba16.inc.c" 23 }; 24 25 // 0x0302D1C8 26 ALIGNED8 static const Texture wooden_signpost_seg3_texture_0302D1C8[] = { 27 #include "actors/wooden_signpost/wooden_signpost_front.rgba16.inc.c" 28 }; 29 30 // 0x0302D9C8 - 0x0302DA48 31 const Gfx wooden_signpost_seg3_dl_0302D9C8[] = { 32 gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, wooden_signpost_seg3_texture_0302C9C8), 33 gsDPLoadSync(), 34 gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), 35 gsSPLight(&wooden_signpost_seg3_lights_0302C940.l, 1), 36 gsSPLight(&wooden_signpost_seg3_lights_0302C940.a, 2), 37 gsSPVertex(wooden_signpost_seg3_vertex_0302C958, 7, 0), 38 gsSP2Triangles( 0, 1, 2, 0x0, 2, 3, 0, 0x0), 39 gsSP2Triangles( 0, 3, 1, 0x0, 4, 1, 3, 0x0), 40 gsSP2Triangles( 3, 5, 4, 0x0, 5, 3, 2, 0x0), 41 gsSP2Triangles( 2, 6, 5, 0x0, 1, 4, 6, 0x0), 42 gsSP1Triangle( 6, 2, 1, 0x0), 43 gsSPEndDisplayList(), 44 }; 45 46 // 0x0302DA48 - 0x0302DAA8 47 const Gfx wooden_signpost_seg3_dl_0302DA48[] = { 48 gsDPPipeSync(), 49 gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB), 50 gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), 51 gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), 52 gsDPTileSync(), 53 gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD), 54 gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), 55 gsSPDisplayList(wooden_signpost_seg3_dl_0302D9C8), 56 gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), 57 gsDPPipeSync(), 58 gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), 59 gsSPEndDisplayList(), 60 }; 61 62 // 0x0302DAA8 63 static const Lights1 wooden_signpost_seg3_lights_0302DAA8 = gdSPDefLights1( 64 0x7f, 0x7f, 0x7f, 65 0xff, 0xff, 0xff, 0x28, 0x28, 0x28 66 ); 67 68 // 0x0302DAC0 69 static const Vtx wooden_signpost_seg3_vertex_0302DAC0[] = { 70 {{{ 180, 260, 20}, 0, { 990, 990}, {0x00, 0x81, 0x00, 0xff}}}, 71 {{{ -179, 260, 60}, 0, { 0, 990}, {0x00, 0x81, 0x00, 0xff}}}, 72 {{{ -179, 260, 20}, 0, { 0, 990}, {0x00, 0x81, 0x00, 0xff}}}, 73 {{{ 180, 260, 20}, 0, { 990, 990}, {0x00, 0x00, 0x81, 0xff}}}, 74 {{{ -179, 260, 20}, 0, { 0, 990}, {0x00, 0x00, 0x81, 0xff}}}, 75 {{{ -179, 460, 20}, 0, { 0, 0}, {0x00, 0x00, 0x81, 0xff}}}, 76 {{{ -179, 260, 20}, 0, { 0, 990}, {0x81, 0x00, 0x00, 0xff}}}, 77 {{{ -179, 260, 60}, 0, { 0, 990}, {0x81, 0x00, 0x00, 0xff}}}, 78 {{{ -179, 460, 60}, 0, { 0, 0}, {0x81, 0x00, 0x00, 0xff}}}, 79 {{{ -179, 460, 20}, 0, { 0, 0}, {0x81, 0x00, 0x00, 0xff}}}, 80 {{{ 180, 260, 60}, 0, { 990, 990}, {0x00, 0x81, 0x00, 0xff}}}, 81 {{{ -179, 460, 20}, 0, { 0, 0}, {0x00, 0x7f, 0x00, 0xff}}}, 82 {{{ -179, 460, 60}, 0, { 0, 0}, {0x00, 0x7f, 0x00, 0xff}}}, 83 {{{ 180, 460, 60}, 0, { 990, 0}, {0x00, 0x7f, 0x00, 0xff}}}, 84 {{{ 180, 460, 20}, 0, { 990, 0}, {0x00, 0x00, 0x81, 0xff}}}, 85 {{{ 180, 460, 20}, 0, { 990, 0}, {0x00, 0x7f, 0x00, 0xff}}}, 86 }; 87 88 // 0x0302DBC0 89 static const Vtx wooden_signpost_seg3_vertex_0302DBC0[] = { 90 {{{ 180, 260, 60}, 0, { 990, 990}, {0x7f, 0x00, 0x00, 0xff}}}, 91 {{{ 180, 460, 20}, 0, { 990, 0}, {0x7f, 0x00, 0x00, 0xff}}}, 92 {{{ 180, 460, 60}, 0, { 990, 0}, {0x7f, 0x00, 0x00, 0xff}}}, 93 {{{ 180, 260, 20}, 0, { 990, 990}, {0x7f, 0x00, 0x00, 0xff}}}, 94 }; 95 96 // 0x0302DC00 97 static const Vtx wooden_signpost_seg3_vertex_0302DC00[] = { 98 {{{ -179, 260, 60}, 0, { 0, 990}, {0x00, 0x00, 0x7f, 0xff}}}, 99 {{{ 180, 460, 60}, 0, { 990, 0}, {0x00, 0x00, 0x7f, 0xff}}}, 100 {{{ -179, 460, 60}, 0, { 0, 0}, {0x00, 0x00, 0x7f, 0xff}}}, 101 {{{ 180, 260, 60}, 0, { 990, 990}, {0x00, 0x00, 0x7f, 0xff}}}, 102 }; 103 104 // 0x0302DC40 - 0x0302DCD0 105 const Gfx wooden_signpost_seg3_dl_0302DC40[] = { 106 gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, wooden_signpost_seg3_texture_0302C9C8), 107 gsDPLoadSync(), 108 gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), 109 gsSPLight(&wooden_signpost_seg3_lights_0302DAA8.l, 1), 110 gsSPLight(&wooden_signpost_seg3_lights_0302DAA8.a, 2), 111 gsSPVertex(wooden_signpost_seg3_vertex_0302DAC0, 16, 0), 112 gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), 113 gsSP2Triangles( 6, 7, 8, 0x0, 6, 8, 9, 0x0), 114 gsSP2Triangles( 0, 10, 1, 0x0, 11, 12, 13, 0x0), 115 gsSP2Triangles( 3, 5, 14, 0x0, 11, 13, 15, 0x0), 116 gsSPVertex(wooden_signpost_seg3_vertex_0302DBC0, 4, 0), 117 gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), 118 gsSPEndDisplayList(), 119 }; 120 121 // 0x0302DCD0 - 0x0302DD08 122 const Gfx wooden_signpost_seg3_dl_0302DCD0[] = { 123 gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, wooden_signpost_seg3_texture_0302D1C8), 124 gsDPLoadSync(), 125 gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), 126 gsSPVertex(wooden_signpost_seg3_vertex_0302DC00, 4, 0), 127 gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), 128 gsSPEndDisplayList(), 129 }; 130 131 // 0x0302DD08 - 0x0302DD80 132 const Gfx wooden_signpost_seg3_dl_0302DD08[] = { 133 gsDPPipeSync(), 134 gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB), 135 gsSPClearGeometryMode(G_SHADING_SMOOTH), 136 gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), 137 gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), 138 gsDPTileSync(), 139 gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD), 140 gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), 141 gsSPDisplayList(wooden_signpost_seg3_dl_0302DC40), 142 gsSPDisplayList(wooden_signpost_seg3_dl_0302DCD0), 143 gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), 144 gsDPPipeSync(), 145 gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), 146 gsSPSetGeometryMode(G_SHADING_SMOOTH), 147 gsSPEndDisplayList(), 148 };