sm64

A Super Mario 64 decompilation
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geo.inc.c (292B)


      1 // 0x0D000090
      2 const GeoLayout invisible_bowser_accessory_geo[] = {
      3     GEO_CULLING_RADIUS(10000),
      4     GEO_OPEN_NODE(),
      5         GEO_ASM(20, geo_update_layer_transparency),
      6         GEO_DISPLAY_LIST(LAYER_TRANSPARENT_DECAL, impact_ring_seg6_dl_0601EAC0),
      7     GEO_CLOSE_NODE(),
      8     GEO_END(),
      9 };