sm64

A Super Mario 64 decompilation
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group17.c (823B)


      1 #include <PR/ultratypes.h>
      2 #include <PR/gbi.h>
      3 
      4 #include "macros.h"
      5 #include "surface_terrains.h"
      6 #include "types.h"
      7 #include "make_const_nonconst.h"
      8 
      9 #include "mr_i_eyeball/model.inc.c"
     10 UNUSED static const u64 binid_0 = 0;
     11 
     12 #include "mr_i_iris/model.inc.c"
     13 UNUSED static const u64 binid_1 = 1;
     14 
     15 #include "swoop/model.inc.c"
     16 #include "swoop/anims/data.inc.c"
     17 #include "swoop/anims/table.inc.c"
     18 UNUSED static const u64 binid_2 = 2;
     19 
     20 #include "snufit/model.inc.c"
     21 UNUSED static const u64 binid_3 = 3;
     22 
     23 #include "dorrie/model.inc.c"
     24 #include "dorrie/anims/data.inc.c"
     25 #include "dorrie/anims/table.inc.c"
     26 #include "dorrie/collision.inc.c"
     27 UNUSED static const u64 binid_4 = 4;
     28 
     29 #include "scuttlebug/model.inc.c"
     30 #include "scuttlebug/anims/data.inc.c"
     31 #include "scuttlebug/anims/table.inc.c"
     32 UNUSED static const u64 binid_5 = 5;