sm64

A Super Mario 64 decompilation
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group16.c (526B)


      1 #include <PR/ultratypes.h>
      2 #include <PR/gbi.h>
      3 
      4 #include "geo_commands.h"
      5 #include "macros.h"
      6 #include "sm64.h"
      7 #include "surface_terrains.h"
      8 #include "types.h"
      9 #include "make_const_nonconst.h"
     10 
     11 #include "chillychief/model.inc.c"
     12 #include "chillychief/anims/data.inc.c"
     13 #include "chillychief/geo.inc.c"
     14 #include "chillychief/anims/table.inc.c"
     15 UNUSED static const u64 binid_0 = 0;
     16 
     17 #include "moneybag/model.inc.c"
     18 #include "moneybag/anims/data.inc.c"
     19 #include "moneybag/anims/table.inc.c"
     20 UNUSED static const u64 binid_1 = 1;