model.inc.c (1826B)
1 // Fwoosh 2 3 // 0x050157C8 4 static const Vtx fwoosh_seg5_vertex_050157C8[] = { 5 {{{ -19, -19, 0}, 0, { 992, 992}, {0xff, 0xff, 0xff, 0xff}}}, 6 {{{ 20, -19, 0}, 0, { 0, 992}, {0xff, 0xff, 0xff, 0xff}}}, 7 {{{ 20, 20, 0}, 0, { 0, 0}, {0xff, 0xff, 0xff, 0xff}}}, 8 {{{ -19, 20, 0}, 0, { 992, 0}, {0xff, 0xff, 0xff, 0xff}}}, 9 }; 10 11 // 0x05015808 12 ALIGNED8 static const Texture fwoosh_seg5_texture_05015808[] = { 13 #include "actors/fwoosh/fwoosh_face.ia16.inc.c" 14 }; 15 16 // 0x05016008 - 0x05016040 17 const Gfx fwoosh_seg5_dl_05016008[] = { 18 gsDPSetTextureImage(G_IM_FMT_IA, G_IM_SIZ_16b, 1, fwoosh_seg5_texture_05015808), 19 gsDPLoadSync(), 20 gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), 21 gsSPVertex(fwoosh_seg5_vertex_050157C8, 4, 0), 22 gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), 23 gsSPEndDisplayList(), 24 }; 25 26 // 0x05016040 - 0x050160B0 27 const Gfx fwoosh_seg5_dl_05016040[] = { 28 gsDPPipeSync(), 29 gsDPSetCombineMode(G_CC_MODULATEIA, G_CC_MODULATEIA), 30 gsSPClearGeometryMode(G_LIGHTING), 31 gsDPSetTile(G_IM_FMT_IA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), 32 gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), 33 gsDPTileSync(), 34 gsDPSetTile(G_IM_FMT_IA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD), 35 gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), 36 gsSPDisplayList(fwoosh_seg5_dl_05016008), 37 gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), 38 gsDPPipeSync(), 39 gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), 40 gsSPSetGeometryMode(G_LIGHTING), 41 gsSPEndDisplayList(), 42 };