sm64

A Super Mario 64 decompilation
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model.inc.c (7129B)


      1 // Cyan Fish
      2 
      3 // ???
      4 UNUSED static const u64 cyan_fish_unused_1 = 0;
      5 
      6 // 0x0600D468
      7 ALIGNED8 static const Texture cyan_fish_seg6_texture_0600D468[] = {
      8 #include "actors/cyan_fish/cyan_fish.rgba16.inc.c"
      9 };
     10 
     11 static const Lights1 cyan_fish_seg6_lights_0600DC68 = gdSPDefLights1(
     12     0x7f, 0x7f, 0x7f,
     13     0xff, 0xff, 0xff, 0x28, 0x28, 0x28
     14 );
     15 
     16 // 0x0600DC80
     17 static const Vtx cyan_fish_seg6_vertex_0600DC80[] = {
     18     {{{   -95,     32,      0}, 0, {    32,    436}, {0xa9, 0x5b, 0xff, 0xff}}},
     19     {{{   -39,     20,     28}, 0, {   184,    480}, {0xf4, 0x0a, 0x7d, 0xff}}},
     20     {{{    32,    112,      0}, 0, {   376,    144}, {0xe2, 0x7b, 0xff, 0xff}}},
     21     {{{   -39,     20,    -27}, 0, {   184,    478}, {0xf5, 0x09, 0x82, 0xff}}},
     22     {{{  -115,      0,      0}, 0, {   -22,    552}, {0x95, 0xbd, 0x00, 0xff}}},
     23     {{{    28,    -79,      8}, 0, {   366,    844}, {0xd7, 0xb9, 0x60, 0xff}}},
     24     {{{   161,     14,      0}, 0, {   724,    500}, {0x69, 0x46, 0x00, 0xff}}},
     25     {{{   161,    -13,      0}, 0, {   724,    604}, {0x69, 0xba, 0x00, 0xff}}},
     26     {{{    28,    -79,     -7}, 0, {   366,    844}, {0xd7, 0xba, 0xa0, 0xff}}},
     27     {{{    56,   -111,      0}, 0, {   442,    960}, {0xc2, 0x92, 0x00, 0xff}}},
     28 };
     29 
     30 // 0x0600DD20 - 0x0600DDD8
     31 const Gfx cyan_fish_seg6_dl_0600DD20[] = {
     32     gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, cyan_fish_seg6_texture_0600D468),
     33     gsDPLoadSync(),
     34     gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
     35     gsSPLight(&cyan_fish_seg6_lights_0600DC68.l, 1),
     36     gsSPLight(&cyan_fish_seg6_lights_0600DC68.a, 2),
     37     gsSPVertex(cyan_fish_seg6_vertex_0600DC80, 10, 0),
     38     gsSP2Triangles( 0,  1,  2, 0x0,  3,  0,  2, 0x0),
     39     gsSP2Triangles( 0,  4,  1, 0x0,  4,  0,  3, 0x0),
     40     gsSP2Triangles( 4,  5,  1, 0x0,  1,  6,  2, 0x0),
     41     gsSP2Triangles( 1,  5,  7, 0x0,  1,  7,  6, 0x0),
     42     gsSP2Triangles( 6,  3,  2, 0x0,  4,  3,  8, 0x0),
     43     gsSP2Triangles( 7,  8,  3, 0x0,  6,  7,  3, 0x0),
     44     gsSP2Triangles( 5,  9,  7, 0x0,  7,  9,  8, 0x0),
     45     gsSP2Triangles( 4,  8,  5, 0x0,  5,  8,  9, 0x0),
     46     gsSPEndDisplayList(),
     47 };
     48 
     49 // 0x0600DDD8 - 0x0600DE38
     50 const Gfx cyan_fish_seg6_dl_0600DDD8[] = {
     51     gsDPPipeSync(),
     52     gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB),
     53     gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
     54     gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
     55     gsDPTileSync(),
     56     gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
     57     gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
     58     gsSPDisplayList(cyan_fish_seg6_dl_0600DD20),
     59     gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
     60     gsDPPipeSync(),
     61     gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
     62     gsSPEndDisplayList(),
     63 };
     64 
     65 // 0x0600DE38
     66 static const Lights1 cyan_fish_seg6_lights_0600DE38 = gdSPDefLights1(
     67     0x7f, 0x7f, 0x7f,
     68     0xff, 0xff, 0xff, 0x28, 0x28, 0x28
     69 );
     70 
     71 // 0x0600DE50
     72 static const Vtx cyan_fish_seg6_vertex_0600DE50[] = {
     73     {{{     9,    -26,      0}, 0, {   420,    230}, {0x00, 0x00, 0x7f, 0xff}}},
     74     {{{    57,    -48,      0}, 0, {   560,    260}, {0x00, 0x00, 0x7f, 0xff}}},
     75     {{{   120,      0,      0}, 0, {   688,     26}, {0x00, 0x00, 0x7f, 0xff}}},
     76     {{{     0,      0,      0}, 0, {   376,    144}, {0x00, 0x00, 0x7f, 0xff}}},
     77 };
     78 
     79 // 0x0600DE90 - 0x0600DED8
     80 const Gfx cyan_fish_seg6_dl_0600DE90[] = {
     81     gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, cyan_fish_seg6_texture_0600D468),
     82     gsDPLoadSync(),
     83     gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
     84     gsSPLight(&cyan_fish_seg6_lights_0600DE38.l, 1),
     85     gsSPLight(&cyan_fish_seg6_lights_0600DE38.a, 2),
     86     gsSPVertex(cyan_fish_seg6_vertex_0600DE50, 4, 0),
     87     gsSP2Triangles( 0,  1,  2, 0x0,  2,  3,  0, 0x0),
     88     gsSPEndDisplayList(),
     89 };
     90 
     91 // 0x0600DED8 - 0x0600DF48
     92 const Gfx cyan_fish_seg6_dl_0600DED8[] = {
     93     gsDPPipeSync(),
     94     gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB),
     95     gsSPClearGeometryMode(G_CULL_BACK),
     96     gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
     97     gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
     98     gsDPTileSync(),
     99     gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
    100     gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
    101     gsSPDisplayList(cyan_fish_seg6_dl_0600DE90),
    102     gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
    103     gsDPPipeSync(),
    104     gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
    105     gsSPSetGeometryMode(G_CULL_BACK),
    106     gsSPEndDisplayList(),
    107 };
    108 
    109 // 0x0600DF48
    110 static const Lights1 cyan_fish_seg6_lights_0600DF48 = gdSPDefLights1(
    111     0x7f, 0x7f, 0x7f,
    112     0xff, 0xff, 0xff, 0x28, 0x28, 0x28
    113 );
    114 
    115 // 0x0600DF60
    116 static const Vtx cyan_fish_seg6_vertex_0600DF60[] = {
    117     {{{    55,    -37,      6}, 0, {   868,    690}, {0x4e, 0xae, 0x37, 0xff}}},
    118     {{{    55,    -37,     -5}, 0, {   868,    690}, {0x15, 0xc0, 0x95, 0xff}}},
    119     {{{    88,     64,     -3}, 0, {   958,    318}, {0x64, 0x15, 0xb6, 0xff}}},
    120     {{{     0,    -13,      0}, 0, {   718,    604}, {0xca, 0xb5, 0x56, 0xff}}},
    121     {{{     0,     14,      0}, 0, {   718,    500}, {0xc7, 0x4c, 0xad, 0xff}}},
    122     {{{    88,     64,      4}, 0, {   958,    318}, {0x13, 0x24, 0x78, 0xff}}},
    123 };
    124 
    125 // 0x0600DFC0 - 0x0600E038
    126 const Gfx cyan_fish_seg6_dl_0600DFC0[] = {
    127     gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, cyan_fish_seg6_texture_0600D468),
    128     gsDPLoadSync(),
    129     gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
    130     gsSPLight(&cyan_fish_seg6_lights_0600DF48.l, 1),
    131     gsSPLight(&cyan_fish_seg6_lights_0600DF48.a, 2),
    132     gsSPVertex(cyan_fish_seg6_vertex_0600DF60, 6, 0),
    133     gsSP2Triangles( 0,  1,  2, 0x0,  1,  3,  4, 0x0),
    134     gsSP2Triangles( 1,  4,  2, 0x0,  0,  3,  1, 0x0),
    135     gsSP2Triangles( 3,  5,  4, 0x0,  3,  0,  5, 0x0),
    136     gsSP2Triangles( 2,  4,  5, 0x0,  0,  2,  5, 0x0),
    137     gsSPEndDisplayList(),
    138 };
    139 
    140 // 0x0600E038 - 0x0600E098
    141 const Gfx cyan_fish_seg6_dl_0600E038[] = {
    142     gsDPPipeSync(),
    143     gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB),
    144     gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
    145     gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
    146     gsDPTileSync(),
    147     gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
    148     gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
    149     gsSPDisplayList(cyan_fish_seg6_dl_0600DFC0),
    150     gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
    151     gsDPPipeSync(),
    152     gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
    153     gsSPEndDisplayList(),
    154 };