sm64

A Super Mario 64 decompilation
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model.inc.c (5190B)


      1 // Checkerboard Platform
      2 
      3 // 0x0800C828
      4 static const Lights1 checkerboard_platform_seg8_lights_0800C828 = gdSPDefLights1(
      5     0x3f, 0x3f, 0x3f,
      6     0xff, 0xff, 0xff, 0x28, 0x28, 0x28
      7 );
      8 
      9 // 0x0800C840
     10 ALIGNED8 static const Texture checkerboard_platform_seg8_texture_0800C840[] = {
     11 #include "actors/checkerboard_platform/checkerboard_platform_side.rgba16.inc.c"
     12 };
     13 
     14 // 0x0800CC40
     15 ALIGNED8 static const Texture checkerboard_platform_seg8_texture_0800CC40[] = {
     16 #include "actors/checkerboard_platform/checkerboard_platform.rgba16.inc.c"
     17 };
     18 
     19 // 0x0800D440
     20 static const Vtx checkerboard_platform_seg8_vertex_0800D440[] = {
     21     {{{  -255,    -25,    154}, 0, {  1504,    480}, {0x81, 0x00, 0x00, 0xff}}},
     22     {{{  -255,     26,    154}, 0, {  1504,      0}, {0x81, 0x00, 0x00, 0xff}}},
     23     {{{  -255,     26,   -153}, 0, {     0,      0}, {0x81, 0x00, 0x00, 0xff}}},
     24     {{{  -255,    -25,   -153}, 0, {     0,    480}, {0x81, 0x00, 0x00, 0xff}}},
     25     {{{   256,    -25,   -153}, 0, {  1504,    480}, {0x7f, 0x00, 0x00, 0xff}}},
     26     {{{   256,     26,    154}, 0, {     0,      0}, {0x7f, 0x00, 0x00, 0xff}}},
     27     {{{   256,    -25,    154}, 0, {     0,    480}, {0x7f, 0x00, 0x00, 0xff}}},
     28     {{{   256,     26,   -153}, 0, {  1504,      0}, {0x7f, 0x00, 0x00, 0xff}}},
     29 };
     30 
     31 // 0x0800D4C0
     32 static const Vtx checkerboard_platform_seg8_vertex_0800D4C0[] = {
     33     {{{   256,    -25,    154}, 0, {  2528,    992}, {0x00, 0x81, 0x00, 0xff}}},
     34     {{{  -255,    -25,   -153}, 0, {     0,   -512}, {0x00, 0x81, 0x00, 0xff}}},
     35     {{{   256,    -25,   -153}, 0, {  2528,   -512}, {0x00, 0x81, 0x00, 0xff}}},
     36     {{{   256,     26,   -153}, 0, {  2528,   -512}, {0x00, 0x7f, 0x00, 0xff}}},
     37     {{{  -255,     26,    154}, 0, {     0,    992}, {0x00, 0x7f, 0x00, 0xff}}},
     38     {{{   256,     26,    154}, 0, {  2528,    992}, {0x00, 0x7f, 0x00, 0xff}}},
     39     {{{  -255,     26,   -153}, 0, {     0,   -512}, {0x00, 0x7f, 0x00, 0xff}}},
     40     {{{  -255,    -25,   -153}, 0, {  2528,    480}, {0x00, 0x00, 0x81, 0xff}}},
     41     {{{  -255,     26,   -153}, 0, {  2528,      0}, {0x00, 0x00, 0x81, 0xff}}},
     42     {{{   256,     26,   -153}, 0, {     0,      0}, {0x00, 0x00, 0x81, 0xff}}},
     43     {{{   256,    -25,   -153}, 0, {     0,    480}, {0x00, 0x00, 0x81, 0xff}}},
     44     {{{   256,    -25,    154}, 0, {  2528,    480}, {0x00, 0x00, 0x7f, 0xff}}},
     45     {{{  -255,     26,    154}, 0, {     0,      0}, {0x00, 0x00, 0x7f, 0xff}}},
     46     {{{  -255,    -25,    154}, 0, {     0,    480}, {0x00, 0x00, 0x7f, 0xff}}},
     47     {{{   256,     26,    154}, 0, {  2528,      0}, {0x00, 0x00, 0x7f, 0xff}}},
     48     {{{  -255,    -25,    154}, 0, {     0,    992}, {0x00, 0x81, 0x00, 0xff}}},
     49 };
     50 
     51 // 0x0800D5C0 - 0x0800D618
     52 const Gfx checkerboard_platform_seg8_dl_0800D5C0[] = {
     53     gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, checkerboard_platform_seg8_texture_0800C840),
     54     gsDPLoadSync(),
     55     gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 16 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
     56     gsSPLight(&checkerboard_platform_seg8_lights_0800C828.l, 1),
     57     gsSPLight(&checkerboard_platform_seg8_lights_0800C828.a, 2),
     58     gsSPVertex(checkerboard_platform_seg8_vertex_0800D440, 8, 0),
     59     gsSP2Triangles( 0,  1,  2, 0x0,  0,  2,  3, 0x0),
     60     gsSP2Triangles( 4,  5,  6, 0x0,  4,  7,  5, 0x0),
     61     gsSPEndDisplayList(),
     62 };
     63 
     64 // 0x0800D618 - 0x0800D680
     65 const Gfx checkerboard_platform_seg8_dl_0800D618[] = {
     66     gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, checkerboard_platform_seg8_texture_0800CC40),
     67     gsDPLoadSync(),
     68     gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
     69     gsSPVertex(checkerboard_platform_seg8_vertex_0800D4C0, 16, 0),
     70     gsSP2Triangles( 0,  1,  2, 0x0,  3,  4,  5, 0x0),
     71     gsSP2Triangles( 3,  6,  4, 0x0,  7,  8,  9, 0x0),
     72     gsSP2Triangles( 7,  9, 10, 0x0, 11, 12, 13, 0x0),
     73     gsSP2Triangles(11, 14, 12, 0x0,  0, 15,  1, 0x0),
     74     gsSPEndDisplayList(),
     75 };
     76 
     77 // 0x0800D680 - 0x0800D710
     78 const Gfx checkerboard_platform_seg8_dl_0800D680[] = {
     79     gsDPPipeSync(),
     80     gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB),
     81     gsSPClearGeometryMode(G_SHADING_SMOOTH),
     82     gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
     83     gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
     84     gsDPTileSync(),
     85     gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 4, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
     86     gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (16 - 1) << G_TEXTURE_IMAGE_FRAC),
     87     gsSPDisplayList(checkerboard_platform_seg8_dl_0800D5C0),
     88     gsDPTileSync(),
     89     gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
     90     gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
     91     gsSPDisplayList(checkerboard_platform_seg8_dl_0800D618),
     92     gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
     93     gsDPPipeSync(),
     94     gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
     95     gsSPSetGeometryMode(G_SHADING_SMOOTH),
     96     gsSPEndDisplayList(),
     97 };
     98