NeuralAmpModelerPlugin

Plugin for Neural Amp Modeler
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macOS-VST2.xcscheme (3010B)


      1 <?xml version="1.0" encoding="UTF-8"?>
      2 <Scheme
      3    LastUpgradeVersion = "1420"
      4    version = "1.3">
      5    <BuildAction
      6       parallelizeBuildables = "YES"
      7       buildImplicitDependencies = "YES">
      8       <BuildActionEntries>
      9          <BuildActionEntry
     10             buildForTesting = "YES"
     11             buildForRunning = "YES"
     12             buildForProfiling = "YES"
     13             buildForArchiving = "YES"
     14             buildForAnalyzing = "YES">
     15             <BuildableReference
     16                BuildableIdentifier = "primary"
     17                BlueprintIdentifier = "4F20EEC8132C69FE0030E34C"
     18                BuildableName = "NeuralAmpModeler.vst"
     19                BlueprintName = "VST2"
     20                ReferencedContainer = "container:NeuralAmpModeler-macOS.xcodeproj">
     21             </BuildableReference>
     22          </BuildActionEntry>
     23       </BuildActionEntries>
     24    </BuildAction>
     25    <TestAction
     26       buildConfiguration = "Debug"
     27       selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
     28       selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
     29       shouldUseLaunchSchemeArgsEnv = "YES">
     30       <Testables>
     31       </Testables>
     32    </TestAction>
     33    <LaunchAction
     34       buildConfiguration = "Debug"
     35       selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
     36       selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
     37       launchStyle = "0"
     38       useCustomWorkingDirectory = "NO"
     39       ignoresPersistentStateOnLaunch = "NO"
     40       debugDocumentVersioning = "YES"
     41       debugServiceExtension = "internal"
     42       enableGPUFrameCaptureMode = "3"
     43       enableGPUValidationMode = "1"
     44       allowLocationSimulation = "YES">
     45       <PathRunnable
     46          runnableDebuggingMode = "0"
     47          BundleIdentifier = "com.cockos.reaper"
     48          FilePath = "/Applications/REAPER.app">
     49       </PathRunnable>
     50       <MacroExpansion>
     51          <BuildableReference
     52             BuildableIdentifier = "primary"
     53             BlueprintIdentifier = "4F20EEC8132C69FE0030E34C"
     54             BuildableName = "NeuralAmpModeler.vst"
     55             BlueprintName = "VST2"
     56             ReferencedContainer = "container:NeuralAmpModeler-macOS.xcodeproj">
     57          </BuildableReference>
     58       </MacroExpansion>
     59       <CommandLineArguments>
     60          <CommandLineArgument
     61             argument = "&quot;$(SRCROOT)/../$(PRODUCT_NAME).RPP&quot;"
     62             isEnabled = "YES">
     63          </CommandLineArgument>
     64       </CommandLineArguments>
     65    </LaunchAction>
     66    <ProfileAction
     67       buildConfiguration = "Release"
     68       shouldUseLaunchSchemeArgsEnv = "YES"
     69       savedToolIdentifier = ""
     70       useCustomWorkingDirectory = "NO"
     71       debugDocumentVersioning = "YES">
     72       <PathRunnable
     73          runnableDebuggingMode = "0"
     74          FilePath = "/Applications/REAPER.app">
     75       </PathRunnable>
     76    </ProfileAction>
     77    <AnalyzeAction
     78       buildConfiguration = "Debug">
     79    </AnalyzeAction>
     80    <ArchiveAction
     81       buildConfiguration = "Release"
     82       revealArchiveInOrganizer = "YES">
     83    </ArchiveAction>
     84 </Scheme>